Game Designer II
Juego Studios
Job Summary
The Game Designer II will be responsible for designing and implementing comprehensive game systems and economy models, aligning with the overall vision. This role involves developing monetization strategies, optimizing game progression and player retention, and driving game balance through data analysis. The designer will create detailed documentation and prototypes, leveraging strong knowledge of game systems, player psychology, and live-ops principles. A deep understanding of game economy, pricing, and monetization balancing is essential, along with strong analytical, communication, and collaboration skills.
Must Have
- Design and implement end-to-end game systems and game economy models.
- Develop and own monetization strategies, including pricing and reward systems.
- Optimize game progression loops and player retention mechanics.
- Drive game balance and tuning decisions using player data.
- Create detailed design documentation, diagrams, and prototypes.
- 5+ years of experience as a game designer with successful launches.
- Strong knowledge of game systems, player psychology, and live-ops design.
- Deep understanding of game economy design and monetization balancing.
- Strong analytical, critical thinking, communication, and collaboration skills.
Job Description
##### Game Designer
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| Department: | Application |
| Position: | Game Designer II |
| Role and responsibilities: | Role - Game Designer
Exp - 5+ Years
Location - Bangalore
Job Description
• Design and implement end-to-end game systems and game economy models that align with the overall vision and target audience.
• Develop and own monetization strategies, including pricing models, virtual goods design, reward systems, and pacing of incentivized content.
• Map and optimize game progression loops and player retention mechanics.
• Drive game balance and tuning decisions by analyzing player data and feedback to optimize gameplay and satisfaction.
Create detailed design documentation, diagrams, flowcharts, calculation models, and prototypes to communicate ideas clearly and effectively to all stakeholders.
• Job Requirements
• 5+ years of experience as game designer role with a proven track record of designing and launching successful games
• Strong knowledge of game systems, player psychology, reward loops, and live-ops design principles
• Deep understanding of game economy design, pricing strategies, and monetization balancing
• Strong analytical and critical thinking skills; comfortable working with player data and applying insights to gameplay tuning
• Excellent communication and collaboration skills, with the ability to present complex systems clearly to stakeholders |
| Requirements: | |
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