Game Designer, New Game

8 Months ago • All levels • Game Design

About the job

We are a game company from Helsinki, now also in Berlin, best known for our hit game Merge Mansion and our people-first company culture. Built on trust, our culture allows us to work autonomously, efficiently, and ambitiously. We have mutually agreed on five cultural norms to describe how we build trust and work as Metacore – you can find them at https://metacoregames.com/culture 

Our company’s mission is to entertain hundreds of millions of people for decades. Although we already entertain 50M+ players worldwide and have grown into a team of 200+ game industry professionals in less than three years, we’re only getting started.

Are you an experienced Game Designer up for working towards our next global hit game? Ready to join one of Europe's fastest growing game companies?

If yes, Metacore could be the right place for you. We hope you will join our New Games team and start working towards our next global hit game. You will design engaging game experiences that align with our chosen game vision and resonate deeply with players, informed by a continuous cycle of feedback loops.

Responsibilities

Game Designer plays a key role in designing our next hit game. Their role is crucial in bringing the carefully selected vision for our target audience to life. In practice, this means (at least) the following:

  • Translating the game vision into tangible and clear design proposals, and effectively communicating this game design
  • Designing gameplay, systems, progression, monetization, features, and live events
  • Defining what is valuable for the target audience, and how the systems deliver that value in the form of content with a long-term perspective
  • Shaping the player experience and overall player journey from install to years of live service
  • Designing a long-term, scalable and balanced game economy
  • Working together with Game Lead to shape a focused and clear game vision that meets the audience needs and business objectives
  • Collaborating with artists to ensure the game’s visual style supports the vision and appeals to the audience
  • Working closely with engineers to ensure design intent matches implementation
  • Collaborating with user research to deepen our understanding of the target audience and to inform decisions and get player feedback.

Requirements

Here are some of the key skills and experience you should already have when joining Metacore as a Game Designer:

  • Self-driven and structured with the skill to move from abstract thinking to concrete and practical solutions
  • Experience developing games from high level concepts to launch
  • Understanding of free-to-play business model and market trends
  • Deep knowledge of game mechanics, dynamics and aesthetics, particularly in simulation games
  • Experience in focused prototyping to validate assumptions
  • Comfortable working independently in Unity for game tuning and configuring
  • Strong understanding of simulation games market and trends
  • Ability to articulate game design effectively
  • Proficient in working with common data tools and querying, proactively seeks out answers to questions using data
  • Experience working with player feedback loops and early testing

Basics

  • Location: Helsinki, Finland
  • Relocation: Relocating to Finland expected, full support provided
  • Hybrid work: Mix of office and remote work
  • Working language: English

Sounds about right? Then let’s talk!

Our equal opportunity statement

To entertain hundreds of millions of people for decades, we need diverse teams that understand our diverse audiences. The key to unleash our creativity is a diverse, equitable, and inclusive culture of trust where Metacoreans from all walks of life can be themselves. We celebrate our differences and believe they are the strength that drives us forward.

We are committed to offering equal opportunities for all, regardless of background, age, race, color, ethnicity, religion, disability, gender, sexual orientation, family status, education, socioeconomic status or any other characteristic. We build and maintain a workplace and industry free of harassment and discrimination.

We also aspire to have DE&I as a fundamental part of our game design process to enable us to create even better and more inclusive games, communities and entertainment.

If you require any support or have specific needs during the application process, please don't hesitate to let us know. We look forward to hearing from you!

About Metacore

Our company is formed by great teams and individuals. Together, we work rather as Metacore than for Metacore – aiming for the same goal of entertaining our audience with world-class mobile games. As Metacore, we’re much more than the sum of our skills, experiences and knowledge.

Our Culture

Metacore is the game company where players are the closest thing to a boss. In other words, our teams and individuals enjoy a lot of freedom and responsibility in their work. Everyone can find the optimal way for reaching their goals – as long as it respects our company culture.

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About The Company

Game company on a mission to entertain hundreds of millions of people for decades. Currently scaling our global hit game Merge Mansion and developing our new hit games. Located in Helsinki & Berlin – and yes, we are hiring at both locations! 

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