Game Research & Development Intern, Engine Research

4 Months ago • All levels
Game Engine

Job Description

This internship at LIGHTSPEED STUDIOS involves researching and developing advanced techniques in areas such as 3D geometric learning, re-meshing, physically-based animation, machine learning for computer graphics, motion planning, character locomotion, realistic image synthesis, and real-time rendering. The intern will work with scientists to develop tools and pipelines for game development. The role requires strong coding skills in C++, Python, or TensorFlow/Torch, along with a solid understanding of calculus, linear algebra, and numerical analysis. Good communication skills are also essential.
Good To Have:
  • Graduate students in a master or Ph.D. program.
  • Publications on computer graphics/vision, machine learning, and robotics.
  • Familiarity with game engine, graphics APIs, and GPU programming.
Must Have:
  • Strong coding skills in C++, Python, or TensorFlow/Torch.
  • Solid knowledge in calculus, linear algebra, and numerical analysis.
  • Good communication skills and a strong sense of responsibility.
Perks:
  • Paid sick leave.
  • Up to 13 paid holidays throughout the calendar year.
  • Eligibility to enroll in the Company-sponsored medical plan (for full-time interns).

Add these skills to join the top 1% applicants for this job

communication
rendering
cpp
game-texts
quality-control
python
tensorflow
linear-algebra
machine-learning

Business Unit

LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

About the Hiring Team

Lightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

What the Role Entails

Working with scientists to research and develop advanced techniques in the following topics:

  • 3D geometric learning, 
  • Re-meshing and UV optimization,
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • realistic image synthesis and real-time rendering techniques
  • Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment

Who We Look For

  • Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills

Plus:

  • Graduate students in a master or Ph.D. level program
  • Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming

The expected base pay range for this position in the state(s) listed above is $27.12 to $57.70 per hour. Actual pay is based on market location and may vary depending on job-related knowledge, skills, actual location of work, and experience.

This position will be eligible for 1 hour of paid sick leave for every 30 hours worked and up to 13 paid holidays throughout the calendar year. Subject to the terms and conditions of the applicable plans then in effect, full-time interns are also eligible to enroll in the Company-sponsored medical plan.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

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