Game UX/UI Designer

2 Months ago • 6-8 Years • UI/UX Design

Job Summary

Job Description

ARVORE seeks a technically skilled and creative Game UX/UI Designer to contribute to their innovative XR experiences. Responsibilities include developing UX/UI strategies, providing data-driven recommendations, applying UX/UI standards, creating design documentation (user journeys, wireframes, etc.), analyzing user insights, building UI elements (menus, buttons, etc.), developing prototypes, presenting to stakeholders, and conducting layout adjustments based on feedback. The ideal candidate possesses strong UX principles knowledge, visual skills, proficiency in design tools (Figma, Photoshop, Illustrator), and excellent communication and organizational skills.
Must have:
  • Deep knowledge of UX principles
  • Great visual skills
  • Proficient in Figma, Photoshop, Illustrator
  • Experience with UX insights analysis
  • Excellent communication skills
  • Strong organizational skills
Good to have:
  • Unity/Unreal UI experience
  • Visual Identity/Branding experience
  • Animation and motion design skills
  • Passion for games and narratives

Job Details

We are ARVORE, a startup in the virtual reality content creation scene. 

Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality.

ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours.

Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.

JOB DESCRIPTION 

The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes.


MAIN CROSS-FUNCTIONAL ACTIVITIES:


General Responsibilities:

  • Develop the User Experiences & Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience;
  • Provide rationale and supporting data for UX recommendations;
  • Apply the UX/UI standards to identify improvement areas, test and validate new standards through analysis and tests (external, internal, A/B, etc.);
  • Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes);
  • Analyze user insights to identify enhancements to the consumer experience;
  • Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists;
  • Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements;
  • Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like;
  • Prepare and present rough drafts to internal teams and key stakeholders;
  • Conduct layout adjustments based on user feedback.


MUST HAVE:

  • Deep knowledge of UX principles and directives, like Usability Tests, Features/Interactions Design, Experience Flow;
  • Great visual skills to create interfaces easy to understand, use and love;
  • Good knowledge of prototyping tools, like Figma;
  • Experience with digital graphical tools like Photoshop and Illustrator;
  • Great iconography, grid and typography skills;
  • Capacity to analyze User Experience insights and wireframes, and build high fidelity user interfaces prototypes;
  • Excellent communication skills;
  • Excellent time estimation, management and organizational skills and the ability to cope with multiple projects at a time;
  • Accuracy and attention to detail;
  • Professionalism regarding time, budgets and deadlines;
  • Proficiency in multimedia presentation software, such as Keynote and/or Google Slides;
  • Advanced English.



NICE TO HAVE:

  • Experience Knowledge of Unity and/or Unreal UI layout and animation;
  • Previous work with Visual Identity and brand desing, or design for marketing and advertising;
  • Some knowledge with animation and motion design;
  • A passion for Games, Movies, TV, Art, Animation, RPGs, Theater and narrative experiences would be a great plus.

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About The Company

ARVORE is an award-winning Brazilian studio that creates and develops profound interactive narrative experiences using the latest immersive technologies such as Virtual Reality, Augmented Reality and Mixed Reality.

With a multidisciplinary team of innovators and trailblazers and a lab tasked with expanding the possibilities of these platforms, ARVORE connects different technologies, senses and media to push the envelope of storytelling to new levels.

São Paulo, State Of São Paulo, Brazil (Remote)

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