The Junior Game Designer will be responsible for developing game features and mechanics from planning to implementation, including idea description, competitor research, setup, analysis, and improvement. This role involves writing clear documentation, collaborating with various development teams (developers, artists, animators, sound designers, narrative department), planning and analyzing feature metrics, and configuring game data and content.
Good To Have:- Experience in the casual genre of mobile games
Must Have:- Passion for mobile games and a desire to grow and develop in this area
- Understanding of game mechanics and economics principles at an initial level
- Gaming experience on mobile platforms
- Ability to formulate thoughts and ideas and convey them correctly to the team
Perks:- Top working conditions in our offices (modern equipment, company-paid lunch, unlimited snack bar)
- Possibility to work remotely or in a co-working space
- Full social package + 4 days off without supporting documents
- Encouragement of sports activities
- Attendance at specialized conferences and online English courses
- Professional literature
- Bonuses for holidays and important life events