Junior Unity 3D Game Developer
tecHouse Games
Job Summary
Techouse Games is seeking a passionate Junior Unity 3D Game Developer or Game UI Programmer. The ideal candidate will possess strong C# knowledge, including OOP, Data Structures, and Design Patterns, along with basic Unity Canvas and UI workflow understanding. They should have at least 6 months of experience, a problem-solving mindset, and a passion for gaming, demonstrating a willingness to learn new technologies and adapt to evolving game standards.
Must Have
- Strong knowledge of C#, OOP, Data Structure, and Design Patterns.
- Basic knowledge of Unity Canvas and UI workflow.
- Minimum 6 months of experience.
- Ability to explore and learn new technologies/engines.
- Ability to learn and adapt to evolving game standards.
- Logic building and problem-solving mindset.
- Good communication, well-behaved, and optimistic attitude.
- Passion for Gaming.
Good to Have
- Good knowledge of Unity3D including GUI, assets bundles, materials shader, and particles system.
- Knowledge of Game Development for Multiple platforms.
Job Description
Techouse Games is looking for a passionate Junior Unity 3D Game Developer or Game UI Programmer to join our team having the following skills.
- Having strong knowledge of the C# with command in OOP (Object Oriented Programming), Data Structure, and Design Patterns.
- Good knowledge of unity3D including GUI, assets bundles, materials shader, and particles system will be a plus.
- Knowledge of Game Development for Multiple platforms will be a plus.
- Having the basic knowledge of Unity Canvas and UI workflow.
- Must-Have Experience of 6 months or more.
- The ideal candidate will have, Ability & willingness to explore & learn new technologies/engines.
- Ability to constantly learn and stay in touch with evolving game standards and development technologies.
- Logic building and problem-solving mindset.
- Good Communication, a well-behaved, and an optimistic attitude required.
- Being passionate About Gaming.
5 Skills Required For This Role
Communication
Design Patterns
Unity
Game Texts
C#