Software Engineer (Game Programmer)
GungHo
Job Summary
This position is responsible for designing and implementing features for a new AAA game being internally developed at GungHo Online Entertainment America Inc. in Redondo Beach, CA. The role involves working with Unreal, collaborating with artists and game designers, and contributing to the foundation of a new studio. Candidates should have 2-3 years of programming experience and in-depth knowledge of Unreal and C++.
Must Have
- Design, implement and debug features for an internally developed AAA game
- Work with Unreal
- Discuss, design, and plan game features with artists and game designers
- 2-3 years experience in programming, professionally or in school
- In-depth knowledge of Unreal and C++
- Strong communication skills
- Ability to work with small, agile team environments
Good to Have
- B.S. or equivalent in Computer Science
- Fluency in 3D graphics and shader programming
- Desire to learn and to grow
- Passion for games
- Attend trade shows and live events as needed (e.g. E3, Anime Expo, etc.)
- Test prototypes of future game titles to provide constructive feedback
Perks & Benefits
- 100% employer-paid insurances: Health (PPO Medical, Dental, Vision), Life, Accidental Death and Dismemberment, and Long Term Disability insurance
- 401(k) with employer match
- Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks
- Incentive may be provided based on business performance
Job Description
This is a hybrid position and requires working in CA.
About the company:
Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.
Position Summary:
This position is responsible for designing and implementing features for our new AAA game being internally developed. Be part of the foundation for our new studio located in California.
What you will be doing:
- Design, implement and debug features for our internally developed AAA game.
- Work with Unreal.
- Discuss, design, and plan game features with artists and game designers.
- Attend trade shows and live events as needed (e.g. E3, Anime Expo, etc.).
- Test prototypes of future game titles to provide constructive feedback.
Qualifications:
- Must have 2-3 years experience in programing, professionally or in school.
- B.S. or equivalent in Computer Science is preferred.
- In depth knowledge of Unreal and C++.
- Fluency in 3D graphics and shader programming is a plus.
- Strong communication skills.
- Desire to learn and to grow.
- Ability to work with small, agile team environments.
- Passion for games is a plus.
Why you want to work here:
At GungHo, we’re enthusiastic about creating fun games and we’re always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!
Perks:
- 100% employer-paid insurances: Health insurance (PPO Medical, Dental, and Vision), Life insurance, Accidental Death and Dismemberment insurance, and Long Term Disability insurance
- 401(k) with employer match
- Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
- An incentive may be provided based on business performance.
Business Hours: 10:00 AM - 7:00 PM in Pacific Time
Salary Range: $75,000 - $119,000 per year (DOE)
Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.
Apply for This Job
Department
102 - Development
Employment Type
Full-time (non-exempt)
Minimum Experience
Mid-level
Compensation
$75 - $119K (DOE)