Lead Graphics Engineer

1 Month ago • 7 Years + • Graphics Engineer

Job Summary

Job Description

Lightspeed LA, the first U.S.-based AAA game development studio for Tencent Games, is seeking a Lead Graphics Engineer. The role involves leading a core technology engineering team to develop key engine systems, focusing on performance and optimization. Responsibilities include owning the rendering pipeline and tools, collaborating with art teams to implement new solutions, designing and implementing rendering techniques, and mentoring other engineers. The position requires leadership in graphics systems and features, assisting in team building, recruitment, and onboarding, and conducting regular one-on-one meetings for professional development. The ideal candidate will push the boundaries of game development and foster a culture of respect and fun.
Must have:
  • Minimum 7 years experience in video game development
  • At least one AAA shipped title
  • Strong understanding of graphic technologies
  • Thorough understanding of modern GPU architecture
  • Experience with DX12, Vulkan or other modern graphics/compute APIs
  • Experience with HLSL/GLSL or equivalent Shader languages
  • Deep understanding of performance considerations
  • Proven ability to debug complex defects
  • Good communication skills
  • Self-driven with a strong sense of quality
Good to have:
  • Unreal engine experience is a plus
  • Experiences with physical simulation will be a plus
  • Experience working with AAA proprietary engines or third-party engines like Unreal and Unity
Perks:
  • Free daily lunch
  • Beverages, fresh fruit, and snacks
  • 401k with employer match
  • Monthly Cell phone bill reimbursement
  • Financial wellness sessions
  • Flexible spending account
  • Team building and company outings
  • Parental leave for new parents
  • Company paid health insurance
  • Life and disability insurance
  • Employee assistance program
  • Wellness training
  • Travel insurance
  • Preventive care

Job Details

About the Hiring Team

Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles.

Why join Lightspeed LA?

For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games.

● We encourage the showing of work that's still in progress.
● We don't attack or question unfinished work, we celebrate its promise.
● We have a No Blame Culture where we blame the problem, not the person.

This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.

What the Role Entails

LightSpeed LA is seeking a talented and enthusiastic Lead Graphics Engineer to join our studio in sunny Irvine California. The ideal candidate will have a strong passion for games and enabling content creators to deliver the most polished experience for our players and push the boundaries of what we can do today. Join our team of industry veterans and help us build a team and culture of respect that pushes boundaries while having lots of fun.

General:

  • Work with and lead a core technology engineering team to develop key engine systems and focus on performance and optimization

  • Work with design and production and engineering leadership to manage schedules and backlog

  • Own the rendering pipeline and tools

  • Work with the environment, character and vfx art teams team to get the most out of the system and implement new solutions to enable them to push the bar higher

  • Design and implement new and existing rendering related techniques

  • Implement innovative solutions to feature requests, taking account performance, maintainability and appropriate resource usage, creating stunning industry defining visuals

  • Collaborate with stakeholders to gather and analyze technical constraints and establish solutions

  • Mentor other engineers, help engineer team to solve the technical problems

  • Utilize profiling tools to identify CPU and GPU performance issues

  • Evolve iteratively existing systems into state of the art solutions

  • Author lean, high-performance, maintainable code

  • Cultivate strong cross-disciplinary working relationships based on honesty and transparency among various departments within the studio

Leadership and Management:

  • Provide technical leadership across multiple graphics systems and features

  • Mentor, develop, and learn from engineering colleagues

  • Be a leadership resource for engineers across the entire graphics team

  • Help build and maintain an open and energetic team culture

  • Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development

  • Participate in the recruitment and onboarding of new team members, ensuring a highly skilled team that aligns with project requirements

  • Facilitate team-building activities to promote a positive and collaborative working environment

Who We Look For

  • Minimum 7 years experience in video game development, Unreal engine experience is a plus

  • At least one AAA shipped title

  • Strong understanding graphic technologies, experiences with physical simulation will be a plus

  • Thorough understanding of modern GPU architecture, such as PC / PS / XBOX

  • Experience with DX12, Vulkan or other modern graphics or compute APIs

  • Experience with HLSL/GLSL or other equivalent Shader languages

  • Deep understanding of performance considerations, with ability to design and implement well performance systems/features

  • Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging

  • Good communication skills that support an open and enthusiastic working environment

  • Self-driven with a strong sense of quality

Preferred:

  • Experience working either AAA proprietary engines or third party engines like Unreal and Unity

Why Join Us?

Perks and Benefits:

Just some of the benefits of working with us here at our newly built studio in Irvine, CA.

● Free daily lunch
● Beverages, fresh fruit, and snacks
● 401k with employer match
● Monthly Cell phone bill reimbursement
● Financial wellness sessions
● Flexible spending account
● Team building and company outings
● Parental leave for new parents
● Company paid health insurance
● Life and disability insurance
● Employee assistance program
● Wellness training
● Travel insurance
● Preventive care

If the above sounds like you, or if you'd like to know more about the role, we'd love to hear from you to see if we might be a good fit for each other! Contact us for more information about this exciting opportunity.

Location State(s)

US-California-Irvine

The expected base pay range for this position in the location(s) listed above is $ to $ per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company’s 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee’s tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.

Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Similar Jobs

Riot Games - Senior Motion Graphics Artist - League of Legends

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
frames store - FREELANCE: NUKE - LOS ANGELES

frames store

Los Angeles, California, United States (On-Site)
1 Year ago
magic lab - Data Management Operator

magic lab

Prague, Czechia (On-Site)
3 Months ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Months ago
SideFX - 3D Software Developer

SideFX

Toronto, Ontario, Canada (Hybrid)
7 Months ago
blue byte - ubisoft - Graphics Programmer [Snowdrop]

blue byte - ubisoft

Berlin, Berlin, Germany (On-Site)
1 Month ago
Qualcomm - Graphics/GPU Software Engineer

Qualcomm

Hyderabad, Telangana, India (On-Site)
1 Month ago
Riot Games - Staff Software Engineer (Graphics)

Riot Games

Los Angeles, California, United States (On-Site)
5 Months ago
Steel City Interactive - Lead Graphics Programmer

Steel City Interactive

Sheffield, England, United Kingdom (Hybrid)
3 Months ago
Obsidian - Graphics Programmer (Staff/Senior)

Obsidian

Irvine, California, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DNEG - Senior Machine Learning Engineer

DNEG

London, England, United Kingdom (On-Site)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Seoul, South Korea (Hybrid)
9 Months ago
Gunzilla - Lead VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
4 Months ago
Epic Games - Tools Engineer

Epic Games

Novi Sad, Vojvodina, Serbia (On-Site)
4 Months ago
lucas films - Effects Technical Director

lucas films

London, England, United Kingdom (Hybrid)
2 Months ago
Game vision studios  - Game Designer

Game vision studios

Naperville, Illinois, United States (On-Site)
1 Month ago
Scanline VFX - Digital Matte Painter

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
7 Months ago
Skydance - Matte Painting Supervisor

Skydance

Madrid, Community Of Madrid, Spain (Hybrid)
3 Months ago
Magic Media - Business Development Manager

Magic Media

Barcelona, Catalonia, Spain (Remote)
1 Month ago
Matte projects - Senior Post Producer - Freelance Fixed-Term Contract

Matte projects

New York, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Irvine, California, United States

Sleeper - Senior Backend Engineer

Sleeper

United States (Remote)
2 Months ago
Morning Star - Senior Product Manager, Public/Private Convergence

Morning Star

Seattle, Washington, United States (Hybrid)
3 Weeks ago
dbt Labs - Senior Community Program Operations Manager

dbt Labs

New York, United States (Remote)
1 Month ago
Riot Games - Staff Software Engineer, Gameplay Systems

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago
HP - Senior Software Engineer

HP

Vancouver, Washington, United States (On-Site)
1 Month ago
zoox - Senior/Staff Machine Learning Engineer, 3D Simulation

zoox

Foster City, California, United States (Hybrid)
1 Year ago
Fox Factory - Commodity Manager

Fox Factory

Scotts Valley, California, United States (On-Site)
2 Months ago
Nfocus solution - Senior Web Content Developer

Nfocus solution

Leavenworth, Kansas, United States (On-Site)
3 Weeks ago
Build Staff - Java UI Application Developer

Build Staff

East Patchogue, New York, United States (On-Site)
6 Years ago
Nintendo - Intern - Field Merchandising Operations

Nintendo

Redmond, Washington, United States (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

Graphics Engineer Jobs

Tencent - Lead Graphics Engineer

Tencent

California, United States (On-Site)
6 Months ago
Game freak - R&D Programmer: Graphics

Game freak

Chiyoda City, Tokyo, Japan (On-Site)
2 Months ago
Vigaet - Computer Graphics Programmer

Vigaet

Bengaluru, Karnataka, India (On-Site)
10 Months ago
Nintendo - Software Engineer I, Graphics (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
11 Months ago
SEGA - Senior Software Engineer (Graphics)

SEGA

London, England, United Kingdom (Hybrid)
6 Months ago
Sega (UK) - Senior/Principal Graphics Programmer

Sega (UK)

United Kingdom (On-Site)
3 Months ago
Keen Games - Senior Graphics Programmer

Keen Games

Frankfurt Am Main, Hessen, Germany (Remote)
2 Months ago
Qualcomm - Graphics Performance Modelling Engineer

Qualcomm

Bengaluru, Karnataka, India (On-Site)
4 Weeks ago
undefined - Expert Software Engineer, Graphics

United States (Remote)
2 Months ago
Cloud Imperium Games - Senior Graphics Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life for people around the world.Read MoreEqual Employment Opportunity at TencentAs an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.Read More

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Tokyo, Japan (On-Site)

Seoul, South Korea (On-Site)

Osaka, Osaka, Japan (On-Site)

Riyadh, Riyadh Province, Saudi Arabia (On-Site)

Los Angeles, California, United States (On-Site)

Osaka, Osaka, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by Tencent

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug