Lead Level Art

1 Week ago • 6 Years +

Job Summary

Job Description

As a Lead Level Art, you will be working in a multidisciplinary collaborative environment under the supervision of the Art Director. You will lead and mentor a team of artists, providing guidance and support for their growth. Responsibilities include ensuring clear tasks, synchronizing with artists, providing status updates to the Art Director, and understanding the needs of other departments. The role involves managing a team, coaching and developing artists, and ensuring they have the necessary resources and documentation. This position requires strong leadership and communication skills, as well as technical expertise in game art production.
Must have:
  • 6+ years relevant experience in the video game industry.
  • Bachelor's degree or equivalent experience in graphic design or art.
  • Exceptional understanding of shape, structure, and silhouette.
  • Experience in modeling hard and organic surfaces.
  • Experienced with PBR pipeline.
  • Excellent knowledge of lighting, composition, and color.
  • At least three years of people management experience.
  • Experience making games with Unreal Engine.
Perks:
  • Hybrid work model with flexible schedules.
  • 80% health, dental, and paramedical expenses covered.
  • Access to telemedicine and employee assistance program (EAP).
  • Unlimited sick days.
  • Monthly transportation allowance.
  • RRSP matching program.
  • Weekly social events and game nights.
  • Generous vacation time and holidays.

Job Details

Join our downtown Montreal studio, where our passionate team is busy crafting fresh, innovative experiences for renowned Bandai Namco properties. If you’re ready to make an impact on the global gaming scene and thrive in a dynamic, close-knit environment, Reflector is the place for you! 

YOUR IMPACT

Under the supervision of the Art Director, you will work in a multidisciplinary collaborative environment, you will lead and mentor a team of artist checking in with them regularly to help them grow as artists.

 

RESPONSIBILITIES

  • People-manager for a team of artists of different levels and specialities you will coach and develop the various artists.

  • Ensures the tasks and priorities are clear and in line with the producers’ expectations.

  • Help define the correct process and ways of working for the art team and producers.

  • Synchronize with your artists several times a week to ensure they have everything they need.

  • Provide visibility to the Art Director on status of the artists' work, reviews, needs, expectations.

  • Ensure the artists have the proper kick-off documentation before they start their work

  • Understand and help deliver needs from other departments.

 

JOB REQUIREMENTS

  • Have at least six (6) years of relevant experience as an environmental artist in the video game industry during which at least one game was completed.

  • Bachelor's degree or college diploma in graphic design, art or equivalent training or experience.

  • Exceptional understanding of shape, shape structure and silhouette as it relates to modelling.

  • Experience in modeling hard and organic surfaces.

  • Experienced with PBR pipeline.

  • Excellent knowledge of lighting, composition, colour and the value of environmental design.

  • Has managed people for at least three years, including full evaluation processes.

  • Has experience making games with Unreal Engine.

 

 

Life at Reflector 

 

To make great games, you need to feel inspired throughout the entire development process. 

 

Not only will you work in an environment that stimulates creativity and collaboration, but you’ll also enjoy solid perks that contribute to your well-being. 

 

A hybrid model that combines flexibility and connection: Balance the demands of your daily life and in-person collaboration with a hybrid work model and flexible work schedules. Plus, make the most of the warmer months by extending your weekends with summer Fridays 

 

Key benefits: We pay 80% of your health, dental, and paramedical expenses and provide access to a robust telemedicine and employee assistance program (EAP). We also offer unlimited sick days, a monthly transportation allowance, and an RRSP matching program. 

 

Fun events: Connect with colleagues during our weekly 5 à 7s and game nights, themed parties throughout the year, team-building activities, and other casual get-togethers. 

 

Generous time off: Access a fully loaded vacation bank, personal days, and unlimited sick days from day one. You can also count on us to close up shop for the holidays and turn Easter, Quebec's National Day, Canada Day, Labour Day, and Thanksgiving into four-day long weekends! 

 

If you’re passionate about video games, ready to bring the next chapter of a successful IP to life, and are ready to join a tightknit, results-driven team, apply today! 

 

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About The Company

Reflector is a new breed of studio that creates multimedia, communal storyworlds in which users can experience each medium as a standalone, while their interlinked natures empower you to craft your own narrative journey.

Founded in Montreal in 2016, the studio was acquired by Bandai Namco Europe in 2020, which serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe and is known internationally for creating and publishing many of the entertainment industry’s top franchises, including PAC-MAN™, TEKKEN™, and the recently released ELDEN RING™.

Some of the most acclaimed talent in the industry have joined forces to bring the studio’s ideas to life across multiple platforms, including video games, comic books, podcasts, novels, films, and TV. With a mission to produce next-generation content, the company plans to unfold innovative projects over the next several years, starting with its first storyworld Unknown 9.

Montréal, Québec, Canada (Hybrid)

Montréal, Québec, Canada (Hybrid)

Montréal, Québec, Canada (Hybrid)

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