Lead Lighting Artist

8 Minutes ago • 8 Years + • VFX

Job Summary

Job Description

CD PROJEKT RED seeks a Lead Lighting Artist for Cyberpunk 2 in Boston. This role involves leading a team of lighting artists to create emotionally engaging cinematic lighting. Responsibilities include team management, artistic vision execution, and pipeline development. The ideal candidate will collaborate with the Art Director, ensure performant lighting solutions, and contribute to technical problem-solving. This leadership position requires expertise in real-time lighting, Unreal Engine 5, and a strong portfolio demonstrating artistic principles.
Must have:
  • Lead the Lighting Team to deliver high-quality cinematic lighting.
  • Manage, mentor, and guide team members, fostering creativity and excellence.
  • Collaborate with Art Director to maintain the game's artistic vision.
  • Ensure lighting solutions are performant and within technical budgets.
  • Lead development of the Lighting pipeline for efficient workflow.
  • Minimum 8 years of experience in video games, including one shipped AAA title.
  • Proven experience as a Lead Lighting Artist.
  • Deep knowledge of real-time lighting performance and optimization.
  • Solid understanding of PBR concepts and real-time rendering techniques.
  • Excellent knowledge of Unreal Engine 5.
  • Portfolio demonstrating artistic principles and storytelling through light.
  • Excellent communication, collaboration, and presentation skills.
Perks:
  • Company paid medical healthcare (dental, vision, mental)
  • 20 days of paid holiday per year (26 days after two years)
  • No dress-code
  • 401K with employer matching
  • Gym Membership Reimbursement
  • Flexible working hours
  • Trainings, lectures, and courses (internal workshops, e-learning)
  • Merch (gifts for newborn rebels, cool swag)
  • Welcome pack filled with goodies
  • Dog-friendly office
  • Truly international working environment

Job Details

Company Description

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To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

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This role involves working on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role you will bring your expertise, leadership skills, attention to detail, and passion for telling stories through cinematic and emotionally engaging lighting to build and lead a team of exceptional lighting artists.

Leadership & Team Management

  • Lead the Lighting Team to deliver high-quality, emotionally engaging cinematic lighting.
  • Act as the direct manager for team members, conducting reviews and establishing deliverables while keeping the team motivated, inspired, and productive.
  • Recruiting, leading, mentoring, and guiding the team while fostering a culture of creativity, trust, and technical excellence.
  • Partner with Directors and Production to strategically plan and estimate work, ensuring alignment with project goals and timelines.
  • Tracking the progress of assigned lighting tasks and communicating any blockers the team may have.

Artistic Vision & Execution

  • Collaborate closely with the Art Director to maintain the art direction and the core vision of the game.
  • Actively participate in aesthetic problem solving discussions.
  • Collaborate across multiple disciplines to support gameplay, cinematics, and environments with outstanding lighting.
  • Ensure that lighting solutions produced by the team are performant and within technical budgets.
  • Lead by example by taking direct ownership over some of the lighting tasks.

Pipeline Development & Technical Problem Solving

  • Lead the development of the Lighting pipeline to deliver a comfortable, streamlined, and efficient workflow for the team.
  • Actively participate in technical problem solving discussions.
  • Collaborate with technical disciplines to help develop tools and tech that optimize the lighting workflow and push the boundaries of real-time lighting.

Qualifications

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  • Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
  • Proven experience as a Lead Lighting Artist, with a track record of mentoring and developing talent.
  • Deep knowledge of performance and optimization for real-time lighting.
  • Solid understanding of PBR concepts and real-time rendering techniques.
  • Excellent knowledge of Unreal Engine 5.
  • A portfolio that demonstrates a deep knowledge of core artistic principles such as color theory and composition, as well as the ability to convey emotion and tell stories through light.
  • Excellent communication, collaboration, and presentation skills.
  • Curiosity, kindness, initiative, and a positive and professional can-do attitude.

Additional Information

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This job requires working in the US.

Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

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