Level Artist

26 Minutes ago • All levels • 3D Art

Job Summary

Job Description

As a Level Artist at Ubi Toronto, you'll craft captivating 3D environments for the Prince of Persia Remake. Responsibilities include collaborating with designers and the art director, conducting artistic research, setting up placeholders, requesting models and textures, balancing artistic vision with technical constraints, integrating assets into the game engine, ensuring alignment with artistic direction and gameplay, and testing/improving your work. You'll be responsible for modeling, texturing, lighting, and image processing within a game pipeline. The role demands a strong understanding of art fundamentals, including lighting, composition, and color theory, along with a creative eye for detail and the ability to modify lighting and composition effectively.
Must have:
  • Experience in modelling, texturing, lighting, and image processing
  • Knowledge of 3D software (3DS Max or Maya)
  • Understanding of art fundamentals (lighting, composition, color theory)
  • Collaboration with level designers and art director
  • Asset integration into game engine
Good to have:
  • Knowledge of 3D scanning and optimization techniques

Job Details

JOB DESCRIPTION

As an Environment Artist (Level Artist) at Ubi Toronto, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one.

Be it in a level, side mission, or piece of an open-world map, you assemble and position key elements to deliver impactful visual moments and enhance the player experience. Every asset you carefully place, from a building to a prop, tells a story and evokes an atmosphere and a mood.

Even within a given framework, you can push creative boundaries – and you have the artistic ability to do it. You know how to modify lighting, play around with composition, and add just the right amount of detail to develop a game space with plenty of personality.

What you’ll do

  • Collaborate with level designers and the art director to discuss and understand game intentions and vision;
  • Perform artistic research (find written descriptions and visual references);
  • Set up placeholders and submit modelling and texturing requests to artists;
  • Find balance between artistic aspects and technical constraints;
  • Integrate and build assets into the game engine to set and dress a polished scene;
  • Ensure integrated work is aligned with artistic direction and makes sense gameplay wise (test and improve).

QUALIFICATIONS

What you bring

  • Experience in modelling, texturing, lighting, and image processing in a game pipeline
  • Knowledge of 3D software (e.g. 3DS Max or Maya) and optimization techniques
  • Understanding of art fundamentals: lighting, composition, colour theory, etc.
  • Curiosity, flexibility, and resourcefulness
  • Creativity and a keen eye for detail

*Knowledge of 3D scanning and optimization techniques, a huge plus

What to send our way

  • Your CV, highlighting your education, experience, and skills
  •  A portfolio of your best 3D work! Attach images or send us a link to your personal website or online portfolio.

ADDITIONAL INFORMATION

About us

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. 

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown. 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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