Senior Technical Artist - (Tool & Art Pipeline) (W/M/NB)

Ubisoft

Job Summary

As a Technical Artist at Ubisoft, you will be responsible for designing, implementing, and optimizing the production pipeline to ensure a seamless flow of assets. You will develop and maintain custom tools and scripts to automate repetitive tasks, enhancing team efficiency. This role involves close collaboration with artists, animators, and developers to bridge the gap between creative and technical teams, ensuring smooth asset integration and workflow optimization. You will also manage assets, ensuring they are optimized, versioned, and efficiently handled throughout production.

Must Have

  • Video/Mobile game development experience
  • Proficiency in Python, C#, MEL, or similar scripting languages
  • Experience with Unreal Engine or Unity
  • Ability to design, implement, and optimize production pipelines
  • Skill in building and maintaining custom tools and scripts
  • Strong communication for collaboration with artistic and technical teams
  • Excellent troubleshooting and problem-solving abilities
  • Experience in asset management and integration
  • Capacity to assess workflows and suggest improvements

Perks & Benefits

  • Profit Sharing
  • Yearly company saving plan
  • 25 paid time off + 12 additional paid days off
  • 50% of transportation pass paid by the company
  • Lunch vouchers (9€/day)
  • Healthcare for you and your family
  • Ubisoft additional perks
  • Maternity leaves of 20 weeks
  • Paternity/co-parental leaves of 7 weeks
  • On-site gym
  • Hybrid work model

Job Description

JOB DESCRIPTION

As a Technical Artist, you’ll focus on crafting and maintaining the tools that keep our team working efficiently. You’ll be the bridge between the art and technical teams, ensuring our pipeline is optimized for the creative process while enabling the tech side to deliver on the vision. If you are passionate about streamlining workflows, automating tasks, and collaborating closely with other creatives, this is the perfect opportunity for you.

  • Streamline the Production Pipeline:

Design, implement, and optimize the production pipeline to ensure seamless flow of assets from art creation to integration, enhancing team efficiency and productivity.

  • Develop Tools for the Future:

Build and maintain custom tools and scripts that automate tedious, repetitive tasks, freeing up our artists to focus on their creativity and innovation.

  • Enhance Collaboration:

Work closely with artists, animators, and developers to understand their needs, creating tools that enable smooth communication and faster production. You’ll ensure that creative content can easily be integrated into the game without technical setbacks.

  • Manage Assets:

Oversee asset management and integration, ensuring that all assets are optimized, correctly versioned, and efficiently managed throughout the entire production process.

  • Optimize Processes:

Continuously assess current workflows and suggest improvements, ensuring faster and smoother asset integration, while minimizing errors and enhancing consistency.

QUALIFICATIONS

  • Direct experience : Video / Mobile game game development experience is a must.
  • Technical Expertise:

Proficient in Python, C#, MEL, or similar scripting languages with solid knowledge of production pipelines and workflows.

  • Experience with tools like Unreal Engine, or Unity is a must.
  • Collaboration Skills:

Strong communication skills to work effectively with both artistic and technical teams. You’ll be a key partner in bridging the gap between the two.

  • Problem-Solving Mindset:

Excellent troubleshooting abilities. You thrive when solving complex issues and ensuring the production process remains efficient and seamless.

  • Creative Passion:

A genuine passion for video games and a deep understanding of the challenges artists face. You’re excited about improving workflows and supporting creativity in game development.

ADDITIONAL INFORMATION

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance.

According to Ubisoft's hybrid work model, our flexible work policy includes a minimum of 3 days a week in our Saint-Mandé office and the remaining 2 days working from home.

Recruitment process

[60 minutes] : interview with the Technical Director, Programming (manager of the role)

[60 minutes] : interview with members of the team.

Additional Information

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

10 Skills Required For This Role

Problem Solving Communication Art Pipeline Unity Talent Acquisition Unreal Game Texts C# Mel Python

Similar Jobs