Level Design Director

1 Hour ago • 8 Years + • Level Design

Job Summary

Job Description

As Level Design Director, you'll lead the creation of fun and engaging levels and puzzles for an unannounced project. You will establish the level design vision, collaborating with various teams to ensure its successful implementation. Responsibilities include defining gameplay mechanics, overseeing the level design process, balancing artistic and technical aspects, mentoring the team, and incorporating feedback for optimal quality. Experience directing a level design team in at least one AAA open-world game is crucial. The role demands strong communication, strategic planning, and collaborative skills.
Must have:
  • AAA game production experience as Director
  • Level design team supervision/direction
  • Articulate and communicate vision & strategy
  • Expertise in level design principles
  • Open-world game experience preferred

Job Details

COMPANY DESCRIPTION

Ubisoft’s 17,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and a free to play game, BattleCore Arena. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) as well as on the Anvil game engine. Ubisoft Bordeaux is also home to a R&D team, La Forge, which brings together engineers and researchers to work together on prototypes for game production, particularly around AI topics.

JOB DESCRIPTION

As a Level Design Director on a project not announced yet, you will ensure our players have fun levels and puzzles to solve, and goals to accomplish as they journey through our new project. 

You will ensure that all Levels and related experiences are delivered on time, and to the highest possible quality through your feedback and direction. You will share the level design vision for the project with various teams and stakeholders and oversee the entire level design process.  

RESPONSIBILITIES:  

  • Create and develop the Level Design vision and oversee that this vision is carried through into the game, with the player and their experience at the center 
  • Work closely with the Game Director to define key gameplay ingredients and systems that will support Level Design 
  • Work closely with the Technical Level design Director and the Level Design Lead 
  • Consider, evangelize and oversee rules and metrics for gameplay spaces (rational level design) 
  • Ensure all the gameplay spaces work flawlessly 
  • Balance artistic aspects with technical constraints to align design, graphic, and narrative features 
  • Ensure that level design guidelines are followed by working in close collaboration with all members of the production team 
  • Provide mentorship and constructive feedback to your level design team to achieve the highest quality 
  • Work with feedback from playtesters or internal cross-functional teams (usability, accessibility, compliance, etc.) in order to take a problem-solving approach to tackle any issues they might have uncovered 
  • Contribute to work planning in order to find the balance between the quality that is expected and the ability to deliver the game 

QUALIFICATIONS

As a Director in the Level Design field, you’re enthusiastic about quality and innovation. You excel at communicating your vision to various stakeholders and developing strategic efforts with your team. You appreciate working in collaborative environments, supporting different professionals. Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows. 

  • Experience in at least one full AAA videogame production as an Associate Director or Director, ideally for an Open World game. 
  • Professional experience in supervising/directing a level design team   
  • Capacity to clearly articulate and communicate a vision and strategy  
  • Expertise in Level Design principles 

ADDITIONAL INFORMATION

  • Contract: Permanent contract 
  • Location: role based in Bordeaux – France
  • Hybride mode: We are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in our Bordeaux office and the remaining 2 days working from home.

Hiring Process:

  • Phone interview with one of our recruiters
  • Several interviews with the Hiring Manager and the Core Team of the project
  • One interview with the Core Team of the project

If your application is not retained, you will receive a negative answer.

To find out more about our studio and Ubisoft's advantages, go to: 

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact .

Check out to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Convergint - Frontend/UI Developer

Convergint

Bengaluru, Karnataka, India (Hybrid)
6 Months ago
Glorious - Design Quality Engineer

Glorious

Dongguan, Guangdong Province, China (On-Site)
3 Weeks ago
Nagarro - SAP Project/Program Manager (m/f/d)

Nagarro

Germany (Remote)
3 Months ago
Activision - Expert Level Designer - Single Player

Activision

London, England, United Kingdom (Hybrid)
4 Months ago
Niantic - Visual & Motion Designer (Short-term)

Niantic

San Francisco, California, United States (Hybrid)
7 Months ago
Rapt Studio - Senior Designer (Interior Design/Architecture)

Rapt Studio

Los Angeles, California, United States (Hybrid)
6 Months ago
Climax Studios - Senior Level Designer

Climax Studios

Liverpool, England, United Kingdom (On-Site)
2 Weeks ago
Ubisoft - Lead Level & Quest Designer AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago
Streamline Media Group  Inc  - Level Designer

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
6 Months ago
Meta4 Interactive - Creative Director

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

CharacterAI - Product Designer

CharacterAI

New York, New York, United States (On-Site)
2 Weeks ago
Steel City Interactive - Lead Combat Designer

Steel City Interactive

Sheffield, England, United Kingdom (Hybrid)
1 Week ago
NVIDIA - Senior Research Scientist, Multimodal Foundation Models and Robotics

NVIDIA

Santa Clara, California, United States (On-Site)
6 Days ago
PwC - Senior Security Engineers (Entra ID/AD)

PwC

Sofia, Sofia City Province, Bulgaria (On-Site)
6 Months ago
Company3 Method Studios - Facilities Housekeeper - 7:00am - 3:30pm PT

Company3 Method Studios

Los Angeles, California, United States (On-Site)
4 Months ago
Fatshark AB - Loot Designer

Fatshark AB

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
HoYoverse - Level Designer - Fresh Grad

HoYoverse

Singapore (On-Site)
1 Month ago
Gunzilla - Lead Technical Designer

Gunzilla

Frankfurt, Hessen, Germany (On-Site)
2 Hours ago
Rocksteady Studios - Design Director

Rocksteady Studios

London, England, United Kingdom (Hybrid)
1 Month ago
Ghost Ship Games - Game Artist Intern

Ghost Ship Games

Copenhagen, Denmark (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Bordeaux, Nouvelle-Aquitaine, France

Tesla - Field Service Technician

Tesla

Longueau, Hauts-de-France, France (On-Site)
2 Months ago
Assystems - Chef de Projet Technico-Fonctionnel SI H/F

Assystems

Marseille, Provence-Alpes-Côte D'Azur, France (On-Site)
5 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Weeks ago
Haptic - Senior Porting Programmer

Haptic

Paris, Île-de-France, France (Remote)
3 Months ago
Homa games - Game Data Analyst - All in Hole

Homa games

Île-de-France, France (Remote)
2 Weeks ago
The Walt Disney Company - Content Sales Administration Intern

The Walt Disney Company

Paris, Île-de-France, France (On-Site)
2 Weeks ago
Ubisoft - Game Economy Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Hour ago
PwC - Consultant Consolidation | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
5 Months ago
Ubisoft - Senior 3D Programmer (M/W/NB) – MMORPG

Ubisoft

Accons, Auvergne-Rhône-Alpes, France (Hybrid)
6 Months ago
Ubisoft - IT Internal Control System Controller

Ubisoft

Carentoir, Brittany, France (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Playtika - Senior Level Designer - Solitaire Grand Harvest

Playtika

Spain (On-Site)
2 Months ago
Climax Studios - Lead Designer

Climax Studios

England, United Kingdom (On-Site)
2 Weeks ago
Kwalee - Level Designer

Kwalee

Royal Leamington Spa, England, United Kingdom (On-Site)
2 Months ago
HII - Mid Level Engineer Designer HYBRID (Engineer Design 2) - 19378

HII

Hampton, Virginia, United States (Hybrid)
10 Months ago
Ubisoft - Technical Designer

Ubisoft

Toronto, Ontario, Canada (On-Site)
1 Month ago
Kojima Productions - Level Designer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Activision - Expert Level Designer - Single Player

Activision

Guildford, England, United Kingdom (Hybrid)
2 Weeks ago
Riot Games - Game Designer, Level-Design - R&D

Riot Games

Shanghai, Shanghai, China (On-Site)
2 Weeks ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
2 Weeks ago
Ubisoft - Lead Level & Quest Designer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Saint-Mandé, Île-de-France, France (Hybrid)

Annecy, Auvergne-Rhône-Alpes, France (On-Site)

Montpellier, Occitanie, France (On-Site)

Annecy, Auvergne-Rhône-Alpes, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Montpellier, Occitanie, France (On-Site)

Malmö, Skåne County, Sweden (Hybrid)

Shanghai, Shanghai, China (On-Site)

Montpellier, Occitanie, France (On-Site)

Annecy, Auvergne-Rhône-Alpes, France (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug