Lighting and Compositing Artist

Lunar animation studios

Job Summary

The Lighting and Compositing Artist will develop lighting setups, adjust shaders, render, and composite shots while maintaining consistency. The ideal candidate should have a strong eye for lighting composition, a good understanding of color theory, and a solid technical foundation. Production experience and a degree are preferred but not essential. The role is full-time, requiring candidates to be responsible, meet deadlines, and be passionate about their work.

Job Description

We have a fantastic opportunity for a lighting and compositing artist to join our Sheffield based studio. The role will involve developing lighting setups, adjusting shaders and rendering and compositing shots, whilst keeping consistency across a sequence.

The ideal candidate should demonstrate an eye for lighting composition, a good understanding of colour theory and a strong technical ability. Production experience and a degree is preferred but not essential. It is important that we receive a link to your showreel demonstrating examples of lighting and compositing.

The role is full-time and we are looking for candidates that can take on responsibility, stick to deadlines and have a passion for creating their best work every day.

Responsibilities:

  • Light 3d scenes to establish mood and support storytelling

  • Develop lighting setups that can be used across a sequence of shots

  • Receive and act on direction given by the lighting lead

  • Match the established look and quality of existing shots

  • Composite rendered cg elements and deliver final shots

  • Assist in editing or creating shaders.

  • Clearly and regularly communicating with production management

  • Continuing technical knowledge, adapting to new processes and technologies

5 Skills Required For This Role

Rendering Character Design Storytelling Lighting Shading Composition

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