Lighting-Compositing Artist

13 Hours ago • All levels

Job Summary

Job Description

As a lighting/comp artist, you will be responsible for creating visually rich and refined environments. Your primary tasks include interpreting concept art, mood boards, and references to assemble and light 3D scenes, visually integrating VFX elements, launching and optimizing renderings, ensuring image quality, and maintaining continuity. You will also be involved in arranging image sources in compositing scripts, assembling visuals and audio, preparing presentation elements, and providing progress reports. The role involves working with various tools such as Houdini (Solaris), Redshift, Deadline, Nuke, and Hiero/NukeStudio. You will work in a team of lighting and compositing specialists, collaborating on projects and contributing to a healthy work environment that values commitment, mutual aid, and direct communication.
Must have:
  • Degree in a 3D animation program
  • Experience in 3D lighting and compositing
  • Experience in film, advertising, television
  • In-depth knowledge of post-production techniques
Good to have:
  • Experience with fully 3D projects (asset)
  • Knowledge of Python (asset)
  • Knowledge of Shotgrid (asset)
  • Knowledge of Solaris and USD (asset)
  • Comfort level with the Linux / Unix environment (asset)
Perks:
  • Flexibility of hybrid work
  • Group health insurance

Job Details

Temporary contract position
From End of July 2025

As a lighting/comp artist, you create rich and refined visual environments. You also create lighting that enhances the characters and settings of our animation, vfx or print projects.

YOUR RESPONSIBILITIES:

  • Interpret concept art, mood boards, references or color keys;
  • Assemble, update and light 3D scenes;
  • Visually integrate VFX elements into filmed images (when necessary);
  • Launch and optimize renderings;
  • Ensure image quality; 
  • Maintain continuity from one shot to the next;
  • Arrange different image sources in compositing scripts;
  • Assemble visuals and audio from 3D animation commercials into an edit (as needed);
  • Prepare presentation elements for validations;
  • Provide supervisors and producers with progress reports (as needed).

WE WOULD LIKE TO MEET YOU IF YOU HAVE:

  • A degree in a 3D animation program;
  • Experience in 3D lighting and compositing;
  • Experience in film, advertising, television;
  • Experience with fully 3D projects (asset);
  • In-depth knowledge of post-production techniques;
  • Knowledge of Python (asset);
  • Knowledge of Shotgrid (asset);
  • Knowledge of Solaris and USD (asset);
  • A comfort level with the Linux / Unix environment (asset).

YOUR WORK TOOLS:

  • Houdini (Solaris), for lighting
  • Redshift and Deadline, for rendering
  • Nuke, for compositing
  • Hiero or NukeStudio for editing.

ENVIRONMENT, VALUES AND WORKING CONDITIONS

You will be part of a small group of lighting and compositing specialists. Depending on the project, you will either take full responsibility for these tasks or share them with your colleagues located around the world. You wll also work with a group of 5 to 30 3D artists depending on the scale of the production.

We believe in a healthy work environment where commitment, mutual aid and direct communication between artists are valued. Whether you want to advance within your discipline or take on new challenges, you'll find the right playground at SHED.

Work-life balance is a key concern for us as an employer, therefore we offer the flexibility of hybrid work and group health insurance.

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About The Company

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

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