Lighting Rendering - Love and Deepspace (2026 Autumn Recruitment Return)
Paper games
Job Summary
Responsible for lighting layout based on game scene/character interaction requirements to achieve the desired artistic atmosphere. Possess some understanding of game engine lighting, with relevant game lighting layout experience being a plus. Participate in material lighting work to optimize character lighting effects within the environment.
Must Have
- High artistic aesthetic ability
- High analytical ability for light form and color
Good to Have
- Familiar with UNITY3D lighting
- Experience in art, film, and television lighting and material internship projects
Job Description
Job Description
1. Arrange lighting according to game scene/character interaction requirements to achieve the relevant artistic atmosphere.
2. Have some understanding of game engine lighting; relevant game lighting arrangement experience is a plus.
3. Participate in material lighting work to optimize character lighting effects in the environment.
Job Requirements
1. Familiar with UNITY3D lighting (bonus point), with high artistic aesthetic ability.
2. Have internship project experience in art, film, and television lighting materials (bonus point).
3. Possess high analytical ability for light form and color.
4. Love the game industry and be able to withstand work pressure and challenges.
5. Have good communication and teamwork skills, be able to strive towards project development, and be motivated.
6. Possess excellent learning ability and be able to complete work as required.
Portfolio Requirements:
Please attach relevant portfolios with your application, uploaded as an attachment with your resume.