Mobile Rendering Engineer

2 Months ago • All levels • Rendering

Job Summary

Job Description

As a Mobile Rendering Engineer at HandyGames™, you'll collaborate with art, design, and programming teams to optimize PC and console games for mobile platforms. Responsibilities include analyzing and optimizing shaders, textures, and rendering features to enhance game asset quality and performance; evaluating project technical feasibility; creating and enhancing tools for benchmarking and optimization; and working with Unity, Unreal Engine, or custom engines. Experience with Android/iOS, graphics APIs (Vulkan, Metal, OpenGL), shader programming (HLSL/GLSL), and debugging/profiling tools is crucial. The role requires a strong understanding of mobile GPU specifics and a willingness to delve into low-level platform details.
Must have:
  • Unity/Unreal Engine experience
  • Android/iOS experience
  • Shader programming (HLSL/GLSL)
  • Graphics API knowledge (Vulkan, Metal, OpenGL)
  • Debugging/profiling tool familiarity
Good to have:
  • Experience with custom game engines
Perks:
  • 40 hours per week
  • Flexible working hours
  • 30 days of vacation
  • Modern workplace
  • On-site amenities (restaurant, gym)
  • EV charging station
  • Company apartment (on request)
  • Parcel service

Job Details

Mobile Rendering Engineer (f/m/d)

HandyGames™ operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then contribute to the success story of HandyGames™ and take the opportunity to work for one of Germany’s top game developers and publishers! We are looking for a Mobile Rendering Engineer (f/m/d) for our headquarters in Giebelstadt/Germany (on-site only).

Please do not send packaged files (ZIP/RAR/etc.), Word/Excel documents (doc, docx, xlsx) or links. We will ONLY accept PDF files. Thank you. We process your personal data in accordance with our Privacy Policy for Applicants:

Job Description

We are now looking for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games. Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs:

  • Unity
  • Unreal Engine
  • Custom engines

Your Tasks

  • Analyze and optimize PC and console games for mobile platforms
  • Optimize shaders, textures, render passes, and rendering features to improve the quality and performance of game assets
  • Evaluate potential projects for technical feasibility
  • Create and enhance tools for benchmarking, analysis, and optimization

What are we looking for

  • You have experience with Unity and/or Unreal Engine and/or other game engines
  • Confidence in working with Android/iOS is an advantage
  • You know the specifics and limitations of mobile GPUs or are interested in learning about them
  • You are familiar with graphics APIs like Vulkan, Metal, or OpenGL
  • You have technical know-how in shader programming (HLSL/GLSL or similar)
  • You are not afraid of low-level details of a (hardware) platform
  • You already know essential debugging/profiling tools like RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, or Arm Mobile Studio
  • You can familiarize yourself quickly and well with new projects and situations
  • Your self-motivation and sense of responsibility are convincing; you display a clean way of working and want to grow with us
  • Industry experience in game development is a plus
  • You have an excellent command of written and spoken English

HandyGames™ offers you

  • 40 hours per week
  • Flexible working hours and 30 days of vacation
  • A short and quick decision-making process due to flat hierarchies
  • The opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology

On-site amenities

  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

Similar Jobs

Nice - HR Operations Specialist

Nice

Sandy, Utah, United States (On-Site)
2 Weeks ago
Marvell - Senior Engineer, Analog Layout

Marvell

Toronto, Ontario, Canada (On-Site)
4 Weeks ago
WebFX - Junior Outreach Strategist (Non-Client Facing)

WebFX

Harrisburg, Pennsylvania, United States (On-Site)
1 Month ago
Joyride Games - VP Marketing

Joyride Games

Austin, Texas, United States (Remote)
1 Year ago
IGT - Field Services Technician III

IGT

St. Louis, Missouri, United States (Remote)
1 Month ago
Avalanche Studios Group - Senior Rendering Programmer

Avalanche Studios Group

Malmö, Skåne County, Sweden (Hybrid)
1 Month ago
Wargaming - Render Engineer

Wargaming

Kyiv, Kyiv City, Ukraine (On-Site)
2 Weeks ago
Apple - Staff ML Rendering Engineer - Simulation, Special Projects

Apple

Sunnyvale, California, United States (On-Site)
1 Month ago
Epic Games - Lead Rendering Programmer

Epic Games

(On-Site)
3 Months ago
Roblox - Senior Software Engineer - Rendering

Roblox

San Mateo, California, United States (On-Site)
4 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Zuru - Account Manager

Zuru

Minneapolis, Minnesota, United States (On-Site)
4 Months ago
Keywords Studios - Player Engagement Operations Manager

Keywords Studios

Mandaluyong, Metro Manila, Philippines (Hybrid)
2 Months ago
bytedance - Senior Software Engineer, Multi Cloud CDN - San Jose / Seattle / Boston

bytedance

Boston, Massachusetts, United States (On-Site)
6 Months ago
Plug power - Lead Field Service Technician

Plug power

Buckeye, Arizona, United States (On-Site)
2 Months ago
Beyond Sports - System Admin/IT Support

Beyond Sports

Alkmaar, North Holland, Netherlands (On-Site)
3 Months ago
Tencent - Design Producer

Tencent

Irvine, California, United States (On-Site)
1 Month ago
PwC - Associate - MSOFT - GDC

PwC

Kolkata, West Bengal, India (On-Site)
9 Months ago
Redhorse Corp - Senior Data Engineer

Redhorse Corp

Falls Church, Virginia, United States (On-Site)
1 Week ago
Survay Monkey - Treasury Manager

Survay Monkey

Dublin, County Dublin, Ireland (Hybrid)
1 Month ago
ISG - SAP Junior Systems Training Developer Analyst

ISG

United States (Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Giebelstadt, Bavaria, Germany

Tesla - Robot Programmer - Automation Technician - Paint Shop

Tesla

Brandenburg, Germany (On-Site)
4 Months ago
Dao games - Web Developer Intern

Dao games

Singen, Baden-Württemberg, Germany (Hybrid)
2 Months ago
Applike - Senior Business Development Manager

Applike

Hamburg, Hamburg, Germany (Hybrid)
5 Months ago
Nagarro - Trainee SAP Development

Nagarro

Germany (Remote)
4 Months ago
Actian - Director, Strategic Partnerships DACH & Nordics

Actian

Germany (Remote)
2 Years ago
welevel  - Senior Systems Designer

welevel

Munich, Bavaria, Germany (On-Site)
4 Months ago
Trellix - Technical Consultant

Trellix

Paderborn, North Rhine-Westphalia, Germany (On-Site)
4 Weeks ago
Altagram Group - Senior Localization Project Manager

Altagram Group

Berlin, Berlin, Germany (On-Site)
1 Month ago
Tesla - Fire Protection Systems Internship

Tesla

Brandenburg, Germany (On-Site)
4 Months ago
Deep Silver Fishlabs - Technical Artist

Deep Silver Fishlabs

Hamburg, Hamburg, Germany (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

warner bros games - Senior Render Tech Programmer

warner bros games

Knutsford, England, United Kingdom (Hybrid)
4 Months ago
Handy games - Mobile Rendering Engineer

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
4 Months ago
Epic Games - Lead Rendering Engineer

Epic Games

(On-Site)
3 Months ago
Wargaming - Render Engineer

Wargaming

Belgrade, Serbia (On-Site)
2 Weeks ago
Warner Bros - NetherRealm Studios - Senior Programmer, Rendering

Warner Bros - NetherRealm Studios

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Playground Games - Senior Rendering Engineer

Playground Games

Royal Leamington Spa, England, United Kingdom (On-Site)
10 Months ago
Epic Games - Senior Rendering Tools Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Wargaming - Render Engineer

Wargaming

Berlin, Berlin, Germany (On-Site)
2 Weeks ago
Avalanche Studios Group - Senior Programmer, Rendering

Avalanche Studios Group

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Roblox - Principal Rendering Software Engineer

Roblox

San Mateo, California, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

We believe in making great games and being at the forefront of technological development. And we LOVE it! If you are just as passionate about game development as we are and eager to work together on exciting projects with other talented people, then you might be exactly who we have been waiting for! We are always looking for smart, creative and passionate new colleagues to join our teams in various roles. You are just starting out in the gaming industry? We also offer internships that give you the opportunity to fully explore your talent for making games.

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by Handy games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug