Job Description
For our current in-house game project, which is set in a science fiction world with a focus on story and combat, we are looking for a Senior Level Designer (f/m/d) with a good sense of aesthetics, light and composition. Work closely with our art, design, and programming teams to breathe life into our game ideas.
Within the game project you will mainly work with the game engine Unity.
Join us and create next-gen content for PS5, Xbox Series X, PC, and more!
What are we looking for
- You have several years of professional experience as a Level Designer
- You possess solid expertise in the conception and design of levels and their interaction with various gameplay mechanics, and you can quickly bring these ideas to life through effective greyboxing
- You understand what defines strong gameplay and how to combine and integrate different gameplay systems effectively
- You have a fundamental knowledge of game design across various genres, particularly in the 2D space
- You have experience with Unity and Unity ProBuilder, are familiar with visual scripting, and are proficient in at least one scripting language
- You can translate the team’s gameplay requirements into tangible experiences within your levels
- As a team player, you are open-minded and integrate well into an existing team
- You stand out through self-motivation, a strong sense of responsibility, and the drive to grow with us and quickly adapt to new tasks
- You have excellent German and English skills, both spoken and written
HandyGames™ offers you
- 40 hours per week
- Flexible working hours and 30 days of vacation
- A short and quick decision-making process due to flat hierarchies
- The opportunity to work with a team of experienced professionals
- Modern workplaces with state-of-the-art technology
On-site amenities
- Team restaurant
- In-house gym
- EV charging station
- Company apartment on request
- Parcel service