Senior Level Designer (f/m/d)

7 Minutes ago • All levels
Level Design

Job Description

HandyGames™ is seeking a Senior Level Designer (f/m/d) for their headquarters in Giebelstadt, Germany. This on-site role involves creating engaging game levels for an in-house science fiction project, focusing on story and combat. The designer will work closely with art, design, and programming teams, primarily using Unity, to develop next-gen content for platforms like PS5, Xbox Series X, and PC. The ideal candidate will have several years of experience in level design, strong gameplay understanding, and proficiency in Unity and scripting.
Must Have:
  • Several years of professional experience as a Level Designer
  • Solid expertise in the conception and design of levels and their interaction with various gameplay mechanics
  • Ability to quickly bring ideas to life through effective greyboxing
  • Understanding of strong gameplay and how to combine and integrate different gameplay systems effectively
  • Fundamental knowledge of game design across various genres, particularly in the 2D space
  • Experience with Unity and Unity ProBuilder
  • Familiarity with visual scripting
  • Proficiency in at least one scripting language
  • Ability to translate the team’s gameplay requirements into tangible experiences within your levels
  • Open-minded team player who integrates well into an existing team
  • Self-motivation, a strong sense of responsibility, and the drive to grow and quickly adapt to new tasks
  • Excellent German and English skills, both spoken and written
Perks:
  • 40 hours per week
  • Flexible working hours
  • 30 days of vacation
  • Short and quick decision-making process due to flat hierarchies
  • Opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology
  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

Add these skills to join the top 1% applicants for this job

team-management
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unity
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level-design

Job Description

For our current in-house game project, which is set in a science fiction world with a focus on story and combat, we are looking for a Senior Level Designer (f/m/d) with a good sense of aesthetics, light and composition. Work closely with our art, design, and programming teams to breathe life into our game ideas.

Within the game project you will mainly work with the game engine Unity.

Join us and create next-gen content for PS5, Xbox Series X, PC, and more!

What are we looking for

  • You have several years of professional experience as a Level Designer
  • You possess solid expertise in the conception and design of levels and their interaction with various gameplay mechanics, and you can quickly bring these ideas to life through effective greyboxing
  • You understand what defines strong gameplay and how to combine and integrate different gameplay systems effectively
  • You have a fundamental knowledge of game design across various genres, particularly in the 2D space
  • You have experience with Unity and Unity ProBuilder, are familiar with visual scripting, and are proficient in at least one scripting language
  • You can translate the team’s gameplay requirements into tangible experiences within your levels
  • As a team player, you are open-minded and integrate well into an existing team
  • You stand out through self-motivation, a strong sense of responsibility, and the drive to grow with us and quickly adapt to new tasks
  • You have excellent German and English skills, both spoken and written

HandyGames™ offers you

  • 40 hours per week
  • Flexible working hours and 30 days of vacation
  • A short and quick decision-making process due to flat hierarchies
  • The opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology

On-site amenities

  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

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