3D Character Animator (f/m/d)

Handy games

Job Summary

HandyGames™ is seeking a talented 3D Character Animator to join their team in Giebelstadt, Germany. This on-site role involves working closely with artists, game designers, and programmers on an in-house game project set in a gothic-inspired science fiction world. The animator will be responsible for bringing game ideas to life, focusing on character and creature animation using software like Blender and Unity, and creating next-gen content for various platforms.

Must Have

  • Experience with 3D software (Maya, 3D Studio Max, Blender) and Unity
  • Excellent skills in 3D character and creature animation
  • Good sense of timing and dynamic movements
  • 3D knowledge in rigging and skinning
  • Proficient in keyframe animation
  • Capable of processing and adapting motion capture data effectively
  • Very good command of written and spoken English

Good to Have

  • Experience in combat animation

Perks & Benefits

  • Flexible working hours
  • 30 days of vacation
  • Short and quick decision-making process due to flat hierarchies
  • Opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology
  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

Job Description

Job Description

For our current in-house game project, which is set in a gothic-inspired science fiction world with a story and combat focus, we are looking for a talented 3D Character Animator. You will work closely with artists, game designers, and programmers to bring our game ideas to life.

For our current in-house game project, which is set in a gothic-inspired science fiction world with a story and combat focus, we are looking for a talented 3D Character Animator (f/m/d). You will work closely with artists, game designers, and programmers to bring our game ideas to life.

Within the game project you will mainly work with the following programs:

  • Blender or similar 3D software
  • Unity

Join us and create next-gen content for PS5, Xbox Series X, PC, and more!

What we are looking for

  • You have experience with 3D software such as Maya, 3D Studio Max or Blender, and the game engine Unity
  • You have excellent skills in 3D character and creature animation and can develop these further together with the team and adapt them to the needs of the game
  • You have a good sense of timing and exciting, lively, and dynamic movements
  • You have 3D knowledge in the areas of rigging and skinning and may have gained some experience in combat animation
  • You are proficient in keyframe animation but are also capable of processing and adapting motion capture data effectively
  • You convince with self-motivation, a sense of responsibility, a clean way of working, and the desire to develop yourself further with us
  • You have a very good command of written and spoken English

HandyGames™ offers you

  • 40 hours per week
  • Flexible working hours and 30 days of vacation
  • A short and quick decision-making process due to flat hierarchies
  • The opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology

On-site amenities

  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

10 Skills Required For This Role

Motion Capture Team Management 3ds Max Rigging Unity Game Texts 3d Studio Max Creature Maya Blender

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