Motion Designer

Chillbase

Job Summary

ChillBase studio is an independent and innovative player in the gaming industry, dedicated to crafting outstanding products like the mobile open-world MMO OneState on Unity. The Art team uses advanced Art-Tech tools for lifelike graphics. This role involves creating creatives in Unreal Engine 5 and with Veo 3.1, handling editing tasks, resizes, and creative localization. The company offers an engaged team, captivating projects with minimal bureaucracy, and constructive feedback.

Must Have

  • Experience working in marketing production for mobile games
  • Ability to tell a story through video
  • Ability to present characters and features in a powerful and engaging way that fits the game’s lore

Good to Have

  • Experience creating and editing gameplay logic with Blueprints or C plus plus
  • Experience with Editor Scripting in Python, Utility BP, or Utility Widget BP
  • Experience creating Niagara particle systems from scratch

Perks & Benefits

  • Active project and team growth
  • Investment in specialist growth
  • Regular salary reviews based on performance
  • Promotion system
  • Choice of work types (fully remote, hybrid, office)
  • Flexible hours
  • Option of taking days off
  • Sick days without salary loss
  • Assistance in difficult life situations
  • No bureaucratic nightmares
  • Relocation assistance to Almaty, Limassol, Belgrade, Dubai hubs
  • Flexible employment system (official labor relations in Kazakhstan, Cyprus, Serbia, Dubai, and other options)

Job Description

ChillBase studio is an independent and innovative player in the gaming industry. We’re fueled by our passion for crafting outstanding products. Our ongoing projects are in full swing, and we’re dedicated to delivering top-notch work without being tied down by a strict corporate structure. Together, we are building OneState, a mobile open-world MMO on Unity. Our Art team has established AAA process for developing lifelike graphics, with extensive use of advanced Art-Tech tools: splat masks, vertex painting, procedural generation, as well as various shaders. This variety of tools will give you a chance for experimental search for perfect result. If you are seeking to be a part of an engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, then you’ll find your place with us.

Expectations

What we want to see:

  • Professional proficiency in UE5, Blender or Maya, After Effects, and Premiere or DaVinci Resolve
  • Basic skills in character animation and animation editing using Control Rig
  • Understanding of composition, color, and lighting
  • Experience working in marketing production for mobile games
  • Ability to tell a story through video and present characters and features in a powerful and engaging way that fits the game’s lore
  • Strong awareness of trends and understanding of the mobile advertising market

Additionally, it would be great to have

  • Experience creating and editing gameplay logic with Blueprints or C plus plus
  • Experience with Editor Scripting in Python, Utility BP, or Utility Widget BP
  • Experience creating Niagara particle systems from scratch

What you will be doing

  • Creating creatives in Unreal Engine 5
  • Creating AI powered creatives with Veo 3.1
  • Handling editing tasks, resizes, and creative localization

Benefits

Growth and development

Our project is actively growing, as well as the team that creates it. We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions.

Comfortable conditions

You can choose various work types (fully remote, hybrid, office). Also we have flexible hours with the option of taking days off.

Care for employees

We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes.

Relocation assistance

If you’re ready to join the team at one of our hubs (Almaty, Limassol, Belgrade, Dubai), we will help you make it happen.

Employment

We offer a flexible employment system, including official labor relations in Kazakhstan, Cyprus, Serbia, and Dubai, as well as any other options that suit you.

Employment process

Application

You apply for an open role via our careers portal. We carefully review your CV and any additional materials you provide.

HR Interview

If your experience matches our needs, we’ll invite you for an initial conversation with a recruiter. It’s a chance to get to know each other, talk about your motivation and expectations, and share more about the role and company.

Technical Assessment

You may be asked to take part in one or more technical interviews with the team. In some cases, we might also send you a test assignment to better understand your practical skills.

Final Interview

A closing conversation with a hiring manager or team lead. We’ll discuss the outcomes of the previous stages, cover any remaining questions, and align on expectations.

Offer & Onboarding

If everything goes well — we’ll extend a job offer. Once the details are confirmed, we’ll guide you through the onboarding process and welcome you to the team.

Sounds cool? Apply right now!!

15 Skills Required For This Role

Davinci Resolve Particle Systems Character Design Unreal Unity Talent Acquisition Game Texts Lqa Lighting Shading Composition Swing Blueprints Python Maya Blender

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