Pipeline Engineer / Pipeline Technical Director

1 Year ago • 3-5 Years

Job Summary

Job Description

Unreal Engine pipeline engineer with 3+ years experience, Python, C++ scripting, asset optimization & tools development.
Must have:
  • Unreal Engine
  • Python scripting
  • Pipeline Engineer
  • Tools Development
Good to have:
  • Maya experience
  • Substance Painter
  • Perforce knowledge
  • C++ experience
Perks:
  • Creative environment
  • Growth opportunities

Job Details

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

Our Novato, CA studio is seeking a Pipeline Engineer/Technical Director, reporting to the Lead Engineer on our Unreal Project. You will play a crucial role in developing and enhancing our game development pipeline through your expertise in Unreal Engine and proficiency in scripting and coding. You will collaborate with cross-disciplinary teams, including artists and programmers, to create efficient tools, systems, and workflows that empower our creative vision.

 

What You Will Do:

  • Collaborate with artists and programmers to understand technical requirements and implement tools and processes that streamline content creation and enhance productivity using Unreal Engine 5
  • Develop and maintain pipeline tools, scripts, and plugins for Unreal Engine using languages such as Python, C++, or similar scripting languages
  • Design, prototype, and iterate on new tools to improve efficiency in areas such as asset creation, animation, rendering, and more

 

Who Will Be A Great Fit:

  • 3-5+ years in the game industry as a Pipeline Engineer or Pipeline Technical Director, with a strong focus on tools development and pipeline creation
  • BONUS : experience with Maya, Substance Painter, and other content creation tools, including optimizing assets for real-time rendering
  • Experience with version control systems such as Perforce
  • Understanding of Python, C++, and other programming languages - ideally in Unreal Engine
  • Bachelor's degree in Computer Science, Game Development, or related field, or equivalent professional experience
  • Strong problem-solving skills and the ability to find innovative solutions to technical challenges

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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