Previz Animator

2 Hours ago • All levels
Animation

Job Description

PXO’s Previz Animators design pre-visualized shots and sequences for film and TV projects, supporting the visual development from concept through to production and VFX. They help define shot composition, staging, lighting, and camera language. They also create technical information (Techvis) and may support postvis teams by integrating and compositing animation or CG elements into live-action plates using After Effects or Nuke.
Good To Have:
  • Unreal Engine
  • Autodesk MotionBuilder
  • Nuke
  • Houdini
  • 3DEqualizer
  • PFTrack
Must Have:
  • Design pre-visualized shots and sequences for film and TV projects.
  • Support visual development from concept through to production and VFX.
  • Define shot composition, staging, lighting, and camera language.
  • Create technical information (Techvis) in diagram form or animated schematics.
  • Support postvis teams by integrating and compositing animation or CG elements.
  • Strong understanding of cinematic composition and lighting.
  • Strong character animation (timing and performance).
  • Proficient in camera animation.
  • Knowledge of cinematic language and technical terminology.
  • Proficiency in Autodesk Maya and Adobe After Effects.

Add these skills to join the top 1% applicants for this job

real-time-vfx
nuke
autodesk-maya
character-design
unreal
game-texts
lighting-shading
visual-development
composition
adobe-after-effects
houdini
maya
autodesk

Description

PXO’s Previz Animators work under the guidance of the Lead Visualization Artist and / or Supervisor in the design of pre-visualized shots and sequences for film and TV projects. Their work supports the visual development of a project from concept, through to production and VFX. In their work, they help to define shot composition, staging, lighting and camera language, including movement, lense choice and framing for a film or TV show. They also create technical information (Techvis) in diagram form or animated schematics in order to help inform the shoot.

Previz Animators may also support postvis teams during the editorial process, by integrating and compositing animation or CG elements into live action plates using either After effects or Nuke.

Requirements

  • Strong understanding of cinematic composition and lighting
  • Strong character animation (timing and performance)
  • Proficient in camera animation
  • Knowledge of cinematic language and technical terminology
  • Able to work with motion and/or performance capture data
  • Able to take and interpret creative direction
  • Understanding of the fundamentals of Techvis and Virtual Production
  • Able to apply shooting methodology information to Previs to create technical solutions for production

Required software skills:

  • Autodesk Maya
  • Adobe After Effects

Additional skills:

  • Unreal Engine
  • Autodesk MotionBuilder
  • Nuke
  • Houdini
  • 3DEqualizer
  • PFTrack

Benefits

Pixomondo is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.

Benefits may vary by location due to regional regulations and company policies.

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