Principal Environment Artist - Remote

1 Year ago • All levels

Job Details

  • Créer des éléments environnementaux et des gadgets de haute qualité adaptés techniquement et artistiquement à l’univers du projet.
  • Modéliser et texturer des éléments d’environnement high-poly et low-poly, des accessoires simples aux séquences cinématiques.
  • Collaborer avec l’équipe d’artistes techniques pour apporter des améliorations au pipeline.
  • Maintien des pipelines de production et de logiciels tout en respectant les échéanciers.
  • Proposer des projets de recherche et développement (R&D) et apporter des améliorations au pipeline et au flux de travail.
  • Corriger les bogues et décrire des études de cas en R&D dans la base de connaissances.
  • Partager ses connaissances avec les collègues moins chevronnés.

 

  • Creating high quality environment assets and gadgets suitable technically and artistically to the project universe
  • Modeling and texturing high poly and low poly environment assets. These can range from simple props to hero set-pieces.
  • Cooperating with Tech Art on pipeline improvements
  • Maintaining the production and software pipeline and meeting deadlines
  • Providing R&D projects and pipeline and workflows improvements
  • Bug Fixing and describing R&D case studies in knowledge base
  • Sharing knowledge with less experienced peers

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About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

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