Principal Generalist Programmer - Dead by Daylight | Programmeur·se Généraliste Principal·e - Dead by Daylight

4 Months ago • 15 Years + • Game Programmer

Job Summary

Job Description

Behaviour Interactive seeks a Principal Generalist Programmer for their Dead by Daylight team. Responsibilities include delivering and refactoring game systems, fixing bugs and performance issues across multiple platforms (PC, consoles), collaborating with cross-functional teams (design, UI, backend), and mentoring junior programmers. The role requires extensive experience in game development, expertise in C++, and a solution-oriented approach. Experience with Unreal Engine 5 and backend development is a plus. The candidate will be responsible for the delivery of major system features for this Game as a Service (GaaS).
Must have:
  • 15+ years game dev experience
  • Expert C++ proficiency
  • Generalist skills (low/high-level code)
  • Bug fixing & performance optimization
  • Cross-team collaboration
  • Mentoring junior programmers
Good to have:
  • Unreal Engine 5 experience
  • Backend development (NodeJS, TypeScript, AWS)

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolved around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a principal programmer to join the Dead by Daylight systems team. Dead by Daylight (DbD) is a game as a service (GaaS), and the systems team is part of a larger production that includes other programming teams, game design, art, animation, and other disciplines. The systems team works on a wide variety of features that are very diverse in nature but having in common that they form the underlying systems upon which the game is based: game flow, the archives, performance, load times, multiple platforms, consoles, and others. Some features even require coding not only in the game code, but also in the backend code. 

To help us achieve our long-term vision with DbD, we are looking for a Principal Generalist Programmer to integrate the team and play a pivotal role in shaping the future of the game by being accountable for the delivery of major system features. 

In this role you will:

    • Deliver systems. You will code new systems and refactor existing systems, working on a wide variety of features ranging from tooling and backend to player-facing code and platform-specific implementations.
    • Fix bugs. Dead by Daylight is a live game as a service where features are continually added or improved. This introduces bugs and other issues. The Principal Programmer is expected to tackle challenging and difficult-to-reproduce critical bugs.
    • Fix performance and memory issues. As with any GaaS, performance and memory issues can arise. You will profile the game, identify bottlenecks, and optimize accordingly.
    • Ensure features and bugs are delivered on all platforms. The game is supported on numerous platforms, from PC to current and past-generation consoles. You will guarantee the game functions flawlessly across all platforms.
    • Collaborate with teams. Most system features involve cross-functional collaboration with game design, UI, backend programming, and art teams. Effective communication and teamwork are essential to deliver successful features.
    • Mentor junior programmers. As a principal programmer, you will contribute to the growth of the team by sharing knowledge, skills, and best practices.

What are we looking for

    • Proven track record in game development with a minimum of 15 years of experience.
    • You are a generalist who is comfortable working on a wide variety of things: low- and high-level code, features and bugs.
    • Expert proficiency in C++.
    • You need to be solution-oriented and possess a collaborative spirit.
    • Experience with Unreal Engine 5 is a plus.
    • Experience with backend development (NodeJS, TypeScript, AWS) is a plus.

Êtes-vous prêt à révolutionner l’industrie du jeu vidéo grâce à votre expertise en programmation de gameplay ? Rejoignez notre équipe dynamique et devenez un acteur clé dans l’élaboration des expériences de jeu. Nous recherchons actuellement un programmeur de gameplay senior pour rejoindre notre équipe. En tant que programmeur de gameplay senior, vous serez à l'avant-garde d'un projet passionnant, mettant en œuvre de nouvelles mécaniques de jeu et contribuant à améliorer celles existantes.

Prêt à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactive est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

Nous recherchons un programmeur principal pour rejoindre l'équipe des systèmes de Dead by Daylight. Dead by Daylight (DbD) est un jeu en tant que service (GaaS), et l'équipe des systèmes fait partie d'une production plus vaste qui comprend d'autres équipes de programmation, de conception de jeux, d'art, d'animation et d'autres disciplines. L'équipe des systèmes travaille sur une grande variété de fonctionnalités qui sont de nature très diverse mais qui ont en commun de former les systèmes sous-jacents sur lesquels le jeu est basé : le flux de jeu, les archives, les performances, les temps de chargement, les plateformes multiples, les consoles et autres. Certaines fonctionnalités nécessitent même du codage non seulement dans le code du jeu, mais aussi dans le code backend.

Pour nous aider à réaliser notre vision à long terme avec DbD, nous recherchons un programmeur généraliste principal pour intégrer l'équipe et jouer un rôle central dans l'élaboration de l'avenir du jeu en étant responsable de la livraison des principales fonctionnalités du système.

Similar Jobs

ByteDance - Software Engineer Intern (CDN/Edge/Traffic Platform)

ByteDance

San Jose, California, United States (On-Site)
6 Days ago
Focus Entertainment - Unreal Lead Programmer

Focus Entertainment

Île-de-France, France (Hybrid)
1 Month ago
GoTo Group - Lead Data Scientist - KYC

GoTo Group

Singapore (On-Site)
3 Months ago
Survios - Technical Artist - Animation (Unreal Engine 5)

Survios

California, United States (Remote)
1 Month ago
Epic Games - Senior Server Programmer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Week ago
Agate - Game Programmer

Agate

Bandung, West Java, Indonesia (On-Site)
7 Months ago
Old Skull Games - Lead Programmer Unreal

Old Skull Games

Villeurbanne, Auvergne-Rhône-Alpes, France (On-Site)
3 Months ago
Sucker Punch Productions - PROGRAMMING - Senior Programmer - General

Sucker Punch Productions

Bellevue, Washington, United States (Hybrid)
4 Months ago
BULKHEAD - Junior Gameplay Engineer

BULKHEAD

Derby, England, United Kingdom (On-Site)
6 Days ago
PearlAbyss - Gameplay Programmer

PearlAbyss

(On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Lead R&D Scientist

Ubisoft

Shanghai, Shanghai, China (On-Site)
6 Days ago
Epic Games - Senior Engine Programmer, Fortnite Tech

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Week ago
The Walt Disney Company - Software Engineer, Platform

The Walt Disney Company

Emeryville, California, United States (On-Site)
6 Days ago
Welevel - Unreal AI Developer

Welevel

Munich, Bavaria, Germany (On-Site)
2 Months ago
Larian Studios - Gameplay Programmer Internship

Larian Studios

Quebec, Canada (On-Site)
2 Months ago
Omnissa - Member of technical staff (C++, JavaScript, React, HTML5)

Omnissa

Bengaluru, Karnataka, India (Hybrid)
5 Months ago
Zoox - Manager, Simulation C++ Platform

Zoox

Foster City, California, United States (Hybrid)
5 Months ago
Playrix - Senior Game UI Developer

Playrix

Montenegro (Remote)
5 Months ago
ByteDance - Site Reliability Engineer Graduate (Technical Infrastructure) - 2025 Start (BS/MS)

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
NVIDIA - SDK Ethernet Software Team Manager

NVIDIA

Ra'anana, Center District, Israel (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

PwC - AWS Data Architect Senior Manager

PwC

Toronto, Ontario, Canada (On-Site)
6 Months ago
The Walt Disney Company - Creature Modeler

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Company3 Method Studios - Facility Technician (Housekeeping) - 7:00am - 3:30pm PT

Company3 Method Studios

Canada (On-Site)
4 Months ago
Epic Games - Data Analyst - Product Analytics

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Electronic Arts - Animator

Electronic Arts

Vancouver, British Columbia, Canada (Remote)
3 Days ago
Budge Studios - Production Coordinator

Budge Studios

Quebec, Canada (Hybrid)
5 Days ago
Mistplay - Senior Android Engineer II

Mistplay

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Evolution - Customer Service - Korean Speaking Online Game Presenter - $24.75/hour + bonus (Live Casino Dealer)

Evolution

Burnaby, British Columbia, Canada (On-Site)
5 Months ago
Epic Games - Senior Engine Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Week ago
Argus Labs - Site Reliability Engineer

Argus Labs

Calgary, Alberta, Canada (Remote)
5 Days ago

Get notifed when new similar jobs are uploaded

Game Programmer Jobs

SuperPlay - Senior Unity Developer

SuperPlay

Warsaw, Masovian Voivodeship, Poland (Remote)
2 Months ago
Ubisoft - Senior Gameplay Programmer 3C

Ubisoft

Montpellier, Occitanie, France (On-Site)
5 Days ago
Hire Phoenix Consulting - Ludo Game Developer needed (Freelance opportunity)

Hire Phoenix Consulting

Indi, Karnataka, India (Remote)
6 Months ago
Bethesda - Senior Gameplay Programmer

Bethesda

Austin, Texas, United States (On-Site)
3 Days ago
Gamut HR Solutions - Unity Developer

Gamut HR Solutions

Hyderabad, Telangana, India (On-Site)
7 Months ago
Cloud Imperium Games - Principal Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago
PlatinumGames - Application Programmer

PlatinumGames

(On-Site)
2 Months ago
Plarium - Unity Developer

Plarium

Lviv, Lviv Oblast, Ukraine (Remote)
1 Month ago
ARVORE Immersive Experiences - Gameplay Developer

ARVORE Immersive Experiences

São Paulo, State Of São Paulo, Brazil (Remote)
2 Weeks ago
Creative Assembly - Battle Programmer

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Quebec, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

Ontario, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Behaviour Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug