Programmeur Intelligence Artificielle (H/F/NB)

6 Months ago • All levels • Game AI

Job Summary

Job Description

Quantic Dream is seeking a talented AI Programmer to develop and optimize their game AI engine. You'll work on NPC movement, decision-making systems, and social behaviors, collaborating with level designers and script writers. Strong C++ skills, game AI experience, and mathematical knowledge are essential.
Must have:
  • C++ Programming
  • Game AI
  • Mathematics
  • Communication
Good to have:
  • Behavior Trees
  • Rule Systems
  • Path Finding
  • Animation
Perks:
  • Innovative Projects
  • Creative Environment

Job Details

Dans le cadre de son développement et pour ses prochaines ambitieuses productions, rattaché(e) au département / service Intelligence Artificielle de notre R&D, et en collaboration avec le reste de nos équipes de R&D, vous serez en charge du développement des améliorations et optimisations nécessaires à l'évolution constante de notre moteur d'Intelligence Artificielle. Votre rôle consistera à amener la qualité de la technologie d'Intelligence Artificielle du studio au-delà des standards en vigueur dans l'industrie.

Vous avez connaissance des technologies de l'intelligence artificielle appliquée aux jeux vidéo. Vous serez inventif, motivé afin de nous accompagner sur nos futurs projets AAA innovants et proposant un challenge relevé.

Vos missions au sein de l’équipe Quantic Dream

    • Vous participez à l'amélioration et l'extension de moteur interne d'intelligence artificielle, et son intégration dans les projets.

    • Vous travaillerez sur les sujets suivants :
    • Les mécanismes de déplacements de NPC dans l'environnement comme la génération de NavMesh, le path find, le steering et les évitements ;
    • Les outils d'aide à la prise de décision tels que les Behavior Trees, Rule based systems ou le choix de positionnement tactique ;
    • Les comportements sociaux comme le suivi, la fuite, la patrouille, les mouvements de groupe ou la synchronisation entre agents.

    • Vous travaillez en étroite collaboration avec les level designers et les scripteurs pour répondre de la façon la plus efficace possible à leurs problématiques de production.
    • Vous serez force de proposition sur les évolutions du moteur d'IA et sur la meilleure façon d'assurer une production fluide et optimale du projet.
    • Vous travaillerez de manière rapprochée avec le moteur d'animation & les animateurs, afin de fournir les solutions les plus adaptées a la locomotion d'IA.

Vos qualités qui feront la différence

    • Connaissance des techniques d'intelligence artificielle appliqué aux jeux vidéo
    • Maitrise du C++
    • Bonnes connaissances en mathématiques
    • Très bonnes capacités d'adaptation et de communication
    • Rigueur et fiabilité
    • Capacités d'analyse et de synthèse
    • Vous faites preuve d'initiatives et êtes force de proposition.
    • Vous désirez vous investir sur des projets innovants à forte valeur ajoutée.
Poste à pourvoir au sein d'une R&D talentueuse et passionnée, nous vous offrons l'opportunité de travailler sur des technologies de pointe dans un environnement créatif et innovant.
Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe !

QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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