Quality Assurance Technician
Reports to: Principal gameplay engineer
Employment Status: Full-time
Work Location: This role is anticipated to be on site, Montreal Office
About Final Strike Games
Final Strike Games is a multiplayer focused game studio founded by industry veterans. FSG is currently developing AAA experiences for PC and Console and VR. For more information please visit finalstrikegames.net.
Position Summary
Final Strike Games Montréal is looking for a Quality Assurance Technician for a brand-new virtual reality production developed in our studio. Your task will be to support the team by reporting bugs on a daily basis, and also to use Unreal Engine 5 to autonomously implement and conduct advanced testing.
Your role is key to achieving the final quality level of the game.
This position is strictly focused on quality assurance, not game design. We’re looking for a candidate with basic technical skills and a sharp eye for spotting potential issues in the game. The candidate must be comfortable and autonomous within a game engine to create and test unusual scenarios that don’t exist in the game, in order to maximize the scope of testing and improve overall game quality.
Key Responsibilities:
- Develop and document test plans, test cases, and report bugs; enter Jira tickets once bugs are validated with the team.
- Create simple test levels in Unreal Engine 5 to simulate exotic scenarios, especially for AI, UI, and player control systems.
- Leverage team-developed assets to identify engine bugs through developer-mode playtesting, and propose new methods to surface rare bugs.
- Collaborate with team members to provide support and define additional Gym requirements to add in our game editor using Unreal Engine 5, enabling easier testing of new implementations.
- Use developer-mode gameplay to test team-developed features and uncover bugs within the engine. Propose new ways to trigger rare bugs.
- Synchronize daily with the team to identify high-risk components that require prioritized testing.
- Perform daily tests to identify bugs.
- Execute functional and regression tests across all game elements.
- Monitor and test performance (frames per second).
- Implement reference scenarios in Unreal Engine 5 to verify the stability of key game metrics.
- Communicate issues to the development team and collaborate on solutions.
- Ensure the software meets specified requirements and standards (especially regarding frame rate).
Required Qualifications:
- Familiarity with basic AI concepts in video games, including perception systems, movement, shooting, and target acquisition.
- Experience with Jira bug tracking database.
- Comfortable using Unreal Engine 5 to create graybox levels and place enemies for autonomous testing, including collision and player avatar behavior tests.
- To be sufficiently comfortable in Unreal Engine 5 to use debugging functions, as well as perform collision and behavior tests on the components that make up the player's avatar.
- At least 1 year of professional experience in the video game industry or a graduate from a video game school.
- Ability to play VR games continuously throughout the day without experiencing motion sickness, even at low frame rates.
- Proficiency in French and English (working level). Fluency in both languages is required to communicate with colleagues, clients, and partners in and outside of Quebec, and to understand technical documentation in our industry.
- Must be legally authorized to work in Canada without company sponsorship now or in the future.
Compensation & Employee Benefits
When we find the right person, we try to make an offer that will excite you. In addition to competitive base salaries, we also offer robust employee benefits:
- Health & Wellbeing: We know wellness is multi-dimensional, just like our employees. FSG offers comprehensive health coverage for you and your whole family.
- Total Rewards: We want you to feel empowered in all of life’s circumstances. In addition to offering competitive salaries, we offer stock options, bonuses, disability and life insurance, and retirement savings with matching.
- Flexible Time Off: We know that being your best at work means the ability to be present outside of work. We offer generous paid time off in addition to studio closure periods.
- Growth: Our studio is filled with innovators and fearless explorers of the unknown. These values lend themselves to curiosity and a passion for learning, which is why we prioritize career advancement opportunities, training, and professional development.
- Connection: We believe in hiring the best people, and that great teams make great games. We create opportunities several times a year to come together as a studio to play and build lifelong connections.
Final Strike Games is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please let us know.