[REMOTE] Product Director Monetization

Crazy Games

Job Summary

CrazyGames, a leading casual gaming platform with 4 million daily users, is seeking a remote or hybrid Product Director in Europe. This role involves defining, delivering, and managing the platform's non-ads monetization strategy, working closely with product, data, engineering, and marketing teams to introduce new revenue streams and enhance user experience.

Must Have

  • Product or engineering background
  • Solid understanding of technical and non-technical topics (web APIs, economics, user psychology, applied statistics)
  • At least 5 years of Product Management experience with non-ads monetization of large-scale digital products
  • Good understanding of commercial/business and architectural impact
  • Experience in working remotely

Perks & Benefits

  • Join the product team alongside product managers, designer and our data team
  • Work with our elite engineering team of 15+ experienced engineers
  • A modern tech stack on a massive scale (over 300,000,000 gameplays per month across device types from users across the globe)
  • A lot of responsibility and freedom
  • Flexible working hours and location
  • 1 or 2 team weeks per year (flights and accommodation paid)
  • Opportunity to play games and claim it's work

Job Description

Job description

CrazyGames.com, one of the world’s largest casual gaming platforms, is looking for a (fully or hybrid) remote Product Director in Europe. You’ll define, deliver and manage the CrazyGames’ non-ads Monetization. You’ll report to the Vice-president of Product and will work closely with product, data, engineering and marketing teams.

CrazyGames is already used by 4 million users per day and is mainly monetized through ads. We’re now looking to bring our platform to the next level by introducing new monetization streams.

On a typical day you might:

  • Review the pricing of a new premium feature with the commercial team
  • Assess subscription and payment software to improve the experience for end-users and game developers
  • Analyse our subscriber user base and identify the target segment for our next promotional campaign with marketing
  • Review the subscription models,loyalty systems, and platform economies of other platforms for inspiration

Key outcomes for the role:

  • Within 1 month, you have a good understanding of the current product, participate meaningfully in plannings, and have created your first product tickets
  • Within 3 months, you have:
  • Converted the monetization strategy into a detailed roadmap
  • Have a comprehensive view on tools in the market
  • Within 6 months, you have released the first version of our new monetization model
  • Within 12 months, we have introduced new monetization channels and a significant portion of our users has converted

What we offer:

  • Join the product team alongside product managers, designer and our data team
  • Work with our elite engineering team of 15+ experienced engineers
  • A modern tech stack on a massive scale (over 300,000,000 gameplays per month across device types from users across the globe)
  • A lot of responsibility and freedom. We hire only experts and trust them to deliver excellent results.
  • Flexible working hours and location. The results are what counts!
  • 1 or 2 team weeks per year. We pay for flights and accommodation so you can have fun with the team.
  • The opportunity to playgames and claim it's work.

Job requirements

Reach out if:

  • You have a product or engineering background, with a solid understanding of a wide range of technical and non-technical topics (ranging from web APIs to basic economics to user psychology to applied statistics).
  • You have at least 5 years of Product Management (or closely related) experience with non-ads monetization of a large-scale digital product. You have a good understanding of both commercial/business as architectural impact.
  • You can figure things out.
  • You are intelligent, efficient, and organized. You have an attention to detail.
  • You like open, efficient, and to-the-point communication and you have experience in working remotely.

1 Skills Required For This Role

Game Texts