Retainer Concept Artist

1 Month ago • All levels • Concept Art

Job Summary

Job Description

As a Retainer Concept Artist at Ubisoft, you'll collaborate with senior artists to create art assets driving the game's visual identity. Responsibilities range from sketches and storyboards to final in-game and marketing artwork. You'll develop creative solutions, adhere to the game's art style, collaborate with stakeholders, manage schedules, and continuously develop your skills. The role requires proficiency in Photoshop, Illustrator, and other design software, a strong understanding of visual development, composition, and the ability to adapt to different art styles. Experience in an agency setting or interactive media is essential.
Must have:
  • Proven aesthetic and design skills
  • Proficiency in Photoshop, Illustrator
  • Conceptualization & visual development skills
  • Understanding of mood, lighting, composition
  • Ability to adapt to different art styles
  • Organizational and time-management skills
Good to have:
  • Knowledge of 3D software
  • Knowledge of at least 1 Scripting Language
  • Knowledge of Test-driven development
Perks:
  • International collaboration game projects
  • Access to cutting-edge hardware
  • Experience using internally developed game engines
  • Proficient and fun-to-work-with colleagues

Job Details

COMPANY DESCRIPTION

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

JOB DESCRIPTION

Overview 

The artist will work with the fellow senior artists, crafting art assets which help drive the visual identity of the game. Art tasks will range from sketches/ storyboards and other proof-of-concept assignments to final in-game and marketing artwork. 

In this role, you will 

  • Provide creative concept design solutions and visual development, ranging from quick sketches and proof-of-concept storyboards to final art that will be used in the game and marketing 
  • Create art assets that adhere to the game art style 
  • Communicate closely with seniors and collaborate closely with other function stakeholders, staying aware of and maintaining schedules and production needs 
  • Develop art and other required skills further 

 

    QUALIFICATIONS

    Minimum Qualifications

    • Proven aesthetic and design-oriented skills with relevant education background. 
    • Industry experience in an agency setting, entertainment design or other interactive media 
      Proficient in industry standard art & illustration tools such as Photoshop, Illustrator and other design related software. 
    • Demonstrated capacity to conceptualize ideas through visual development from rough thumbnails to polished final deliverables, and an understanding of translating these ideas with performance constraints 
    • Understanding of mood, lighting, form, shape and silhouette regarding composition 
      Demonstrated capacity to adapt and work within different art styles 
    • Organizational skills with a capacity to work on multiple projects, set priorities, and meet deadlines and expectations in a fast-paced environment. 
    • Proactively improving skills by keeping aware of industry techniques and learning new software packages capacity to receive and give constructive feedback 
    • Knowledge of 3D software’s is a plus.

    ADDITIONAL INFORMATION

    • International collaboration game projects & AAA IP’s.
    • Access to cutting-edge hardware.
    • Experience using hottest internally developed game engines.
    • Proficient and fun-to-work-with colleagues
    • Knowledge of at least 1 Scripting Language.
    •  Knowledge of Test-driven development

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