Rigging Artist

4 Months ago • All levels
Rigging

Job Description

The Rigging Artist will collaborate with the team lead to create and maintain rigs for photorealistic props, characters, and creatures. Responsibilities include working with other departments (modeling, animation, FX/CFX, TDS) to deliver high-quality rigs. The artist will use the in-house rigging system (Maya), support animators, develop tools and scripts to improve productivity, learn and apply studio rigging standards and tools, and optimize rigs for efficiency.

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rigging
maya

You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. 

What You’ll Do 

  • Work in cooperation with other departments (modeling, animation, fx/cfx, tds) to provide high quality rigs 
  • Use our in-house rigging system (Maya) 
  • Act as a support to animators  
  • Help develop tools and scripts to improve productivity 
  • Learn and apply studio rigging standards as well as tools while gaining experience in our pipeline workflows 
  • Optimize rigs for efficiency 

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