Senior 3D Artist – photorealistic assets

8 Minutes ago • All levels
3D Art

Job Description

N-iX Game & VR Studio is seeking an experienced Senior 3D Artist to create high-quality, photorealistic assets for AAA games. The role involves matching art styles, optimizing objects, collaborating with artists, and planning with the team lead. Candidates should possess strong modeling, texturing, and software skills (3dsMax, Photoshop, Substance Painter), along with a good understanding of game development pipelines and PBR texturing.
Good To Have:
  • Knowledge of Houdini, blueprints in UE5, Unity, Maya/Blender, Substance Designer
  • Work with game engines (Unity, EU5)
  • Ability to communicate in English
  • Passion for games
Must Have:
  • Creation of high-quality assets with given references and requirements
  • Match the required art style of a project
  • Optimize of finished objects in accordance with the specified technical limitations
  • Cooperate with other artists to streamline the art creation process
  • Work with the team lead to create a plan and schedule
  • Good understanding of composition and lighting
  • Good knowledge of gameplay and level design
  • Strong knowledge of 3dsMax, Photoshop, Substance Painter, Marmoset Toolbag
  • Strong modeling and texturing skills
  • Ability to rationally distribute polycount at the facility
  • Understanding different UV types (tiles, rectangular, UDIM)
  • Good understanding of PBR pipelines for texturing
  • Understanding vertex paint workflow in 3ds Max
  • Ability to follow and correctly interpret the concept
  • Ability to create 3D models from a photo, a drawing
  • Knowledge of modern pipelines and technical limitations for assets creation
  • Strong portfolio showing 3D art skills
  • Good organization, time management, problem-solving, and communication skills
  • Familiarity with a game development cycle
Perks:
  • Flexible working format - remote, office-based or flexible
  • A competitive salary and good compensation package
  • Personalized career growth
  • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
  • Active tech communities with regular knowledge sharing
  • Education reimbursement
  • Memorable anniversary presents
  • Corporate events and team buildings
  • Other location-specific benefits

Add these skills to join the top 1% applicants for this job

timeline-management
communication
3ds-max
3d-modeling
unity
game-texts
lighting-shading
texturing
composition
level-design
blueprints
houdini
substance-painter
photoshop
maya
blender

N-iX Game & VR Studio is a team of 100+ professionals, delivering top-quality games, game assets, and VR solutions to various game and media enterprises and startups. Among our clients are Paradox Interactive, Wargaming.NET, Tempo Storm, and other established game businesses and VR startups. We aim for AAA quality of work and offer competitive benefits to our employees.

We are currently looking for an experienced Senior 3D Artist to work remotely, in-house, to deliver great-looking, photorealistic assets for AAA games of different genres.

Responsibilities:

  • Creation of high-quality assets with given references and requirements
  • Match the required art style of a project
  • Optimize of finished objects in accordance with the specified technical limitations
  • Cooperate with other artists to streamline the art creation process
  • Work with the team lead to create a plan and schedule

Required Skills:

  • Good understanding of composition and lighting
  • Good knowledge of gameplay and level design
  • Strong knowledge of 3dsMax, Photoshop, Substance Painter, Marmoset Toolbag
  • Strong modeling and texturing skills
  • Ability to rationally distribute polycount at the facility
  • Understanding different UV types (tiles, rectangular, UDIM)
  • Good understanding of PBR pipelines for texturing
  • Understanding vertex paint workflow in 3ds Max
  • Ability to follow and correctly interpret the concept
  • Ability to create 3D models from a photo, a drawing
  • Knowledge of modern pipelines and technical limitations for assets creation
  • Strong portfolio showing 3D art skills
  • Good organization, time management, problem-solving, and communication skills
  • Familiarity with a game development cycle

As a plus:

  • Knowledge of Houdini, blueprints in UE5, Unity, Maya/Blender, Substance Designer
  • Work with game engines (Unity, EU5)
  • Ability to communicate in English
  • Passion for games

We offer\*:

  • Flexible working format - remote, office-based or flexible
  • A competitive salary and good compensation package
  • Personalized career growth
  • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
  • Active tech communities with regular knowledge sharing
  • Education reimbursement
  • Memorable anniversary presents
  • Corporate events and team buildings
  • Other location-specific benefits

\*not applicable for freelancers

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