Senior Audio Programmer

6 Months ago • 5-10 Years • Sound Design

Job Summary

Job Description

Senior Audio Programmer needed for IO Interactive. Must have 5+ years C++ experience, strong audio middleware experience (Wwise, FMod), and a deep understanding of audio development systems and workflows. Bonus points for game engine and gameplay programming knowledge.
Must have:
  • C++ programming
  • Audio middleware
  • Audio systems
  • Game engines
Good to have:
  • Gameplay programming
  • Audio content
  • Runtime code
  • Memory efficiency
Perks:
  • Glacier engine
  • Award-winning team

Job Details

IO Interactive is seeking a talented Senior Audio Programmer to join our team on our backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

Your closest sparring partners will be our Audio Programmers, the CoreEngine team and, of course, our sound design team, who are all very eager to have you on board! Day to day you will be collaborating closely with our sound designers, Technical Directors, Producers and Gameplay Programmers to define the roadmap that will ensure cutting-edge AAA audio, on all our projects.

 

What you will do:

  • Design and implement audio features and tools for our bespoke engine, Glacier. You will work in-engine, improving, prioritizing and optimizing and runtime code that executes the game.
  • Work on audio development and systems: workflows, tooling and developing audio systems, by both working individually but also in collaboration with our Audio Programmer. Ex: propagation system, reverb, early vs late reflections etc.
  • Maintain, optimize and improve existing systems.
  • Work closely with sound designers to help them create top-notch audio experience.

 

Who you are:

  • At least 5 years of work experience programming as a C++ programmer, preferably on 3D audio.
  • Experience with Wwise, FMod, or other audio middleware.
  • Experience writing runtime and memory-efficient code, debugging, and maintaining complex software systems.
  • Familiarity or understanding of game engines, gameplay programming concepts, audio, and audio content creation.
  • Bachelor’s degree in Computer Science, Software Engineering or related.

 

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about our Glacier engine.

#LI-AR1

Similar Jobs

PlayStation Global - Principal Audio Programmer

PlayStation Global

London, England, United Kingdom (On-Site)
1 Day ago
Creative Assembly - Audio Programmer

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
Larian Studios - Tools Director

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
5 Months ago
Paper Games - Music Designer

Paper Games

Shanghai, Shanghai, China (On-Site)
1 Month ago
IO Interactive - Audio Programmer

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
4 Weeks ago
IO Interactive - Audio Programmer

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
4 Weeks ago
Wargaming - Sound Designer (World of Warships Franchise)

Wargaming

Belgrade, Serbia (Hybrid)
3 Weeks ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
IO Interactive - Senior Audio Programmer

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
6 Months ago
PlatinumGames - Sound Designer

PlatinumGames

(On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playdead - Audio Programmer

Playdead

Copenhagen, Denmark (On-Site)
2 Months ago
Cloud Imperium Games - Sound Designer - Vehicle Specialist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Larian Studios - Sound Designer

Larian Studios

Quebec, Canada (On-Site)
4 Weeks ago
The Walt Disney Company - Lead Audio Designer

The Walt Disney Company

Glendale, California, United States (Remote)
1 Week ago
Riot Games - Principal Software Engineer, Gameplay - Teamfight Tactics

Riot Games

Los Angeles, California, United States (On-Site)
1 Week ago
SEGA - Audio Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

California, United States (On-Site)
1 Month ago
Larian Studios - Sound Designer

Larian Studios

Quebec, Canada (On-Site)
2 Months ago
QUANTIC DREAM - Engine Programmer

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
4 Weeks ago
PlatinumGames - Music Composer

PlatinumGames

(On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Barcelona, Catalonia, Spain

Localsoft, SL. - Game Tester: French (European)

Localsoft, SL.

Andalusia, Spain (On-Site)
2 Weeks ago
Localsoft, SL. - Game Tester: Japanese

Localsoft, SL.

Andalusia, Spain (On-Site)
2 Weeks ago
Keywords Studios - Expert Subtitle Translator/QCer: English to Galician, Basque, Catalan

Keywords Studios

Catalonia, Spain (On-Site)
1 Week ago
Socialpoint - Principal UX/UI Designer

Socialpoint

Barcelona, Catalonia, Spain (Hybrid)
4 Months ago
Universally Speaking - Czech Games Tester

Universally Speaking

Community Of Madrid, Spain (On-Site)
1 Month ago
Aristocrat Gaming - SEO & ASO Marketing Expert

Aristocrat Gaming

Barcelona, Catalonia, Spain (Hybrid)
4 Weeks ago
Social Discovery Group - Head of Mobile Product

Social Discovery Group

Spain (Remote)
6 Months ago
PwC - Consultor Salesforce

PwC

Santa Cruz De Tenerife, Canary Islands, Spain (On-Site)
6 Months ago
Ubisoft - UX/UI Designer (Mobile Gaming)

Ubisoft

Barcelona, Catalonia, Spain (On-Site)
2 Months ago
PwC - Senior Associate Forensic BCN

PwC

Barcelona, Catalonia, Spain (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

PlatinumGames - Sound Designer

PlatinumGames

(On-Site)
3 Months ago
Cloud Imperium Games - Sound Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Remedy Entertainment Plc - Senior Audio Designer

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
1 Month ago
Paper Games - Music Designer

Paper Games

Shanghai, Shanghai, China (On-Site)
1 Month ago
Nintendo - Sound Designer I

Nintendo

Redmond, Washington, United States (Hybrid)
2 Months ago
Alp Consulting  - Audio Multimedia

Alp Consulting

Karnataka, India (On-Site)
8 Months ago
Lionbridge Games - Audio Lead

Lionbridge Games

Berlin, Berlin, Germany (On-Site)
2 Months ago
Creative Assembly - Audio Programmer

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
4 Weeks ago
Epic Games - Audio Director

Epic Games

Montreal, Quebec, Canada (On-Site)
6 Days ago
IO Interactive - Senior Audio Programmer

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
4 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Brighton And Hove, England, United Kingdom (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Barcelona, Catalonia, Spain (On-Site)

İstanbul, İstanbul, Türkiye (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug