Software Development Engineer in Test (SDET)

IO Interactive

Job Summary

IO Interactive is seeking a Software Development Engineer in Test (SDET) for their Backbone team, working on Project 007 and Project Fantasy. The role involves designing, developing, and maintaining automated test solutions, collaborating with developers, executing test cases, and ensuring quality standards for their Glacier game development engine. The ideal candidate has 1-3 years of experience in QA or software testing, strong automation skills, and familiarity with CI/CD systems.

Must Have

  • Design, develop, and maintain automated test solutions and frameworks
  • Develop and execute test cases (automated and manual)
  • Perform regression testing to ensure build stability
  • Participate in structured testing within an agile development process
  • Investigate defects, assist with debugging, and verify fixes
  • Contribute to and support CI/CD pipelines and build infrastructure
  • 1-3 years of experience in QA, SDET, or software testing
  • Strong foundation in software testing principles and quality engineering
  • Experience with test automation and scripting/programming (C# and Python preferred)
  • Familiarity with build pipelines, CI/CD systems, or development infrastructure
  • Fluent in English, written and spoken

Good to Have

  • Games industry experience
  • Passion for video games, ideally with an interest in fantasy-style games
  • Work showcases (e.g. shipped titles, GitHub, personal projects, website, or YouTube)

Job Description

IO Interactive is seeking a talented SDET to join our team on our Backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the fantasy RPG genre.

As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

What you will do:

###### Test Engineering & Automation

  • Design, develop, and maintain automated test solutions and frameworks for game systems, tools, and pipelines
  • Collaborate closely with developers to integrate testing into the development lifecycle
  • Develop and execute test cases using both automated and manual approaches where appropriate
  • Perform regression testing to ensure build stability and feature reliability
  • Continuously improve test coverage, reliability, and execution speed

###### Software Testing in an Agile Environment

  • Participate in structured testing within an agile development process
  • Validate new features, systems, and tools from a technical and functional perspective
  • Investigate defects, assist with debugging, and verify fixes
  • Ensure quality standards are upheld across builds and milestones

###### Tools, Pipelines & Infrastructure

  • Apply knowledge of the game engine and internal tools used in development
  • Build and improve testing tools, frameworks, and workflows to increase efficiency
  • Contribute to and support CI/CD pipelines and build infrastructure from a quality perspective

###### QA Research & Development

  • Evaluate testing needs for new features and systems
  • Research and prototype new testing approaches, tools, and technologies
  • Support Leads and management in evolving QA frameworks and technical strategies
  • Create and maintain documentation for both QA and non-QA team members

###### Collaboration & Communication

  • Be an advocate for automated testing across the company and across all disciplines.
  • Work closely with the QA department, sharing knowledge and supporting them where needed.

Who you are:

  • 1–3 years of experience in a QA, SDET, or software testing role (games industry experience is a plus)
  • Strong foundation in software testing principles and quality engineering
  • Experience with test automation and scripting/programming (C# and Python preferred)
  • Familiarity with build pipelines, CI/CD systems, or development infrastructure
  • Fluent in English, written and spoken
  • Self-motivated, detail-oriented, and driven by high quality standards
  • Strong communication and documentation skills
  • Passion for video games, ideally with an interest in fantasy-style games
  • Work showcases (e.g. shipped titles, GitHub, personal projects, website, or YouTube) are a plus

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

IOI is a studio that values in-person collaboration. Being together helps us focus our collective energy on our immediate goals. For us, being both in-office as well as connected across our studios helps us integrate our teams faster, strengthen relationships, and improve knowledge-sharing. We believe that the more time we spend together, the more quality and progress we achieve for our games and players.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about our Glacier engine.

Department

Programming

Locations

Malmö, Istanbul, Brighton, Copenhagen, Barcelona

Remote status

Hybrid

Project

Backbone

Vacancy ID

VAC1062

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11 Skills Required For This Role

Problem Solving Github Game Texts Quality Control Agile Development Test Coverage Automated Testing Regression Testing C# Ci Cd Python

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