Senior Game Artist

1 Month ago • All levels

Job Summary

Job Description

As a Senior Game Artist at FRAG!, you will be responsible for understanding client requirements, communicating the artistic vision, and managing a team of artists. This includes tasking, scheduling deadlines, and ensuring high-quality production. You'll also manage art assets, mentor and train artists, and collaborate with producers and leads. The role requires strong communication skills, adaptability to various art styles, and technical understanding of game art pipelines. The ideal candidate will have experience in areas like modeling, texturing, environment creation, or animation, depending on their specialization.
Must have:
  • Strong understanding of game art pipelines.
  • Versatility and understanding of art styles.
  • Technical understanding and project management skills.
  • Specialization in an art area (modeling, sculpting, etc.).
  • Proficiency in unwrapping and texturing.
  • Ability to assist developers with art integration.
  • Strong communication skills.
  • Adherence to quality standards.
Perks:
  • Monthly Medical Reimbursements
  • Medical Insurance with Maternity Coverage
  • Paid Paternity and Maternity Leaves
  • Annual Bonus
  • Fuel Allowance
  • Annual Leaves Encashment
  • Casual and Sick leaves
  • Birthday Gift
  • Snacks Allowance
  • Any Special Occasion Gift
  • Increments

Job Details

Skills and requirements:

  • Strong understanding of game art pipelines.
  • Versatility and strong understanding of art styles (should be able to adapt to most styles, whether stylized or realistic).
  • Technical understanding and ability to manage a project in a lead capacity, ensuring the completion of assigned tasks with minimal oversight from senior staff.
  • Specialization in at least one area, such as organic modeling/sculpting or hard surface modeling, using the latest tools and techniques.
  • Proficiency in unwrapping and texturing (both modern and traditional texturing processes).
  • For environment artists: ability to create environments, work with lighting and shaders in game engines, and have a strong understanding of game level design.
  • Versatility in production tasks: flexible enough to work on varying aspects of production based on project needs, e.g., characters, environments, etc.
  • Versatility with tools: open to learning new tools based on project requirements.
  • Ability to assist developers with art integration in-engine.
  • Strong communication skills.
  • Strict adherence to quality standards and conduct as evaluated by directors.
  • For animators: expertise in custom rigging, knowledge of game engines, and advanced animation pipelines.

  • Responsibilities:

    • Communication and ability to understand the high level requirements from clients and key stakeholders.
    • Communicate with the Concept Lead/Art Director to understand the Artistic vision of the project.
    • Communicate direction and comprehensive feedback to the artists and teams.
    • Manage/tasking the team of artists (external and OS) with multiple projects.
    • Working with Producers/Directors/PMs/Leads to manage and schedule the deadlines and ensure the quality production.
    • Managing the Art assets i.e. tracking iterations and updating the lists of updated set of assets.
    • Mentor and train artists to help them grow.

    Benefits offered by FRAG!

    • Monthly Medical Reimbursements
    • Medical Insurance with Maternity Coverage
    • Paid Paternity and Maternity Leaves
    • Annual Bonus
    • Fuel Allowance
    • Annual Leaves Encashment
    • Casual and Sick leaves
    • Birthday Gift
    • Snacks Allowance
    • Any Special Occasion Gift
    • Increments

    Who are we? (FRAG!)

    At FRAG we're focused on creating unique and invigorating experiences for our audience. We are a team of 70+ Gamers powering a Full-Service Game Studio. Since our founding in 2013, we've developed over 40 projects for clients across the world including Netflix and Cartoon Network. We are an exciting, enthusiastic studio passionate about making games.

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    About The Company

    Lahore, Punjab, Pakistan (On-Site)

    Lahore, Punjab, Pakistan (On-Site)

    Lahore, Punjab, Pakistan (On-Site)

    Lahore, Punjab, Pakistan (On-Site)

    Lahore, Punjab, Pakistan (On-Site)

    Lahore, Punjab, Pakistan (On-Site)

    Lahore, Punjab, Pakistan (On-Site)

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