Senior Gameplay Animator

1 Year ago • 5 Years + • $88,000 PA - $120,000 PA
Animation

Job Description

Ember Lab is seeking a Senior Gameplay Animator to create, test, and iterate on 3D animations for gameplay, combat, and interactive events. The role involves integrating animations into game projects and animation systems, collaborating with design and engineering teams to align animations with mechanics and technical constraints, and refining animations based on feedback. The animator will also address animation-related bugs, maintain animation features, contribute to workflow and tool development, and stay updated with industry trends. The goal is to produce transformative experiences that impact people for a lifetime.
Must Have:
  • 5+ years of gameplay animation experience
  • Strong body mechanics and action animation skills
  • Excellent Maya animation skills
  • Proficient with UE5 animation systems
  • Strong communication skills
  • Strong time management skills
  • Shipped 1+ title
  • Unreal Engine 4 or 5 experience

Add these skills to join the top 1% applicants for this job

team-management
timeline-management
communication
unreal
talent-acquisition
storytelling
maya

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.


We believe a strong, collaborative environment is critical to creating memorable experiences. As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations. You will collaborate across teams to bring these animations and Ember Lab work to life! 


Description 

  • Create, test, and iterate on gameplay animations related to combat and interactive events
  • Integrate animations into game project and relevant animation systems
  • Collaborate with the design and engineering teams to ensure animations align with gameplay mechanics and technical constraints.
  • Iterate and refine animations based on feedback from team members and playtesting.
  • Attend to bugs related to tasks and maintain relevant animation features
  • Contribute to the development of animation workflows and tools to streamline the animation process.
  • Stay up-to-date with industry trends and techniques to continually improve the quality of animations.


Requirements 

  • 5+ years of gameplay animation experience
  • Strong skills in animating body mechanics and action
  • Excellent Maya animation skills
  • Proficient with animation systems in UE5
  • Strong verbal and written communication skills
  • Strong time management skills and ability to meet deadlines
  • Shipped 1+ title 
  • Unreal Engine 4 or 5 experience 


Location

  • In Office 


To Apply

  • Please include a portfolio


Compensation Range

The standard annual base salary range for this role in the U.S. is $88,000 - $120,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.


At Ember Lab, we like to keep things professional and straightforward when it comes to hiring. All of our recruitment happens through official channels like an Ember Lab email, our recruitment platform BambooHR, or LinkedIn.


If you ever get a message from someone claiming to be us through an unexpected or suspicious platform, it’s probably not legit—feel free to ignore it or give us a heads-up at contact@emberlab.com


We’ve got your back when it comes to keeping the process safe and secure!


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