Senior Gameplay Animator (H/F/NB) - BGE2

6 Months ago • 4-8 Years • Animation

Job Summary

Job Description

As a Senior Gameplay Animator at Ubisoft, you will collaborate with the animation lead, art director, animation team, game designers, and programmers. Your responsibilities involve developing gameplay animation systems, producing high-quality animations from prototyping to final polish. You will ensure the quality and functionality of gameplay animations within your assigned projects. This role requires proficiency in keyframe animation and motion capture, experience with MotionBuilder, and a strong understanding of animation clips and working with existing animation data. Excellent teamwork skills and a deep understanding of video game design and artistic principles are also essential.
Must have:
  • Solid keyframe animation skills
  • Motion capture experience
  • Teamwork and problem-solving skills
  • MotionBuilder proficiency
  • Gameplay animation experience
  • English communication skills
  • Experience with animation clips
  • Strong video game and artistic knowledge
  • Perfectionism and attention to detail
  • Creativity

Job Details

Company Description

Les équipes d’Ubisoft comptent 19 000 personnes réparties sur plus de 30 pays à travers le monde et sont liées par une mission commune : enrichir la vie des joueurs et des joueuses par des expériences de jeu originales et mémorables. Leur énergie et leur talent ont permis de donner vie à de nombreuses franchises acclamées telles que Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, et bien d'autres à venir. Ubisoft est une entreprise soucieuse de l'égalité des chances et estime que la diversité des origines et des perspectives est essentielle pour créer des mondes qui permettent l’épanouissement et l’expression de toutes et tous. Si vous êtes enthousiaste à l'idée de relever des défis passionnants, exploiter des technologies de pointe, et prendre part au futur du divertissement, rejoignez-nous et créez l’inconnu.

Job Description

Sous la responsabilité du lead animation, vous travaillerez en étroite collaboration avec le Directeur Artistique animation, l’équipe d’animation, le game design et les programmeurs.

La mission consiste à participer à l’élaboration des systèmes d’animation orientés « gameplay », en produisant les animations nécessaires et avec le niveau de qualité requis, depuis le prototypage jusqu’à un niveau de qualité « polish ».

En tant que Gameplay Animator, vous serez responsable de la qualité et du contenu des animations ainsi que du bon fonctionnement des systèmes d’animation Gameplay sur les sujets dont vous aurez la charge.
 

    Qualifications

    Pour remplir votre mission vous possédez :

    • De solides connaissances en animation keyframe et des connaissances de l’animation à base de motion capture.
    • Une capacité à travailler en équipe et prendre en considération les contraintes techniques inhérentes à l’animation gameplay.
    • Vous avez une bonne connaissance ou maîtrise de MotionBuilder

    Mais aussi ...

    • Une experience dans l'animation gameplay
    • Vous êtes capable de suivre et participer à des discussions en Anglais
    • Vous êtes à l’aise avec les notions de clip d’animation : vous savez travailler à partir de data animations existantes (animation key-frame ou motion capture).
    • Vous avez une bonne culture du jeu vidéo et artistique
    • Vous êtes perfectionnisme et avez le sens du détail
    • Vous faites preuve de créativité 

    Additional Information

    Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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