Senior Gameplay Engineer - Cinematics

3 Weeks ago • All levels

About the job

Archetype Entertainment is a game studio in Austin, Texas led by industry veterans from BioWare and other AAA studios. Archetype is a division of Wizards of the Coast (Hasbro). We are building a development team with world-class talent to create a new science fiction universe for our first multiplatform single-player roleplaying video game.


Our goal is to create the greatest story-driven roleplaying games in the world.


At Archetype, we believe there will always be a place for story-driven roleplaying games that put the player at the center of an epic personal narrative with impactful choices. We also believe that game studios should empower top developers and challenge them with bold projects that are shaped by a strong, clearly communicated creative vision.

We chose Austin because it is a great place to live and work. Austin is the capital of Texas and is a fast-growing city with a vibrant music scene, cosmopolitan culture, a premier university (the University of Texas at Austin - “Hook ‘em Horns!”), and scenic rolling hills. It was recently voted the #1 place to live in America for the third year in a row — based on affordability, job prospects, and quality of life.


We are seeking an expert Senior Gameplay Engineer - Cinematics to join our growing team. In this role, you will be responsible for coordinating and implementing our central cinematic technologies for our current and future projects. The ideal candidate is a collaborative and conscientious engineer with deep knowledge of developing games in a AAA environment. This role works closely with our Lead Cinematics Designer and Engineering Lead of the World Team.


What You’ll Do

  • Implement, improve, and maintain core cinematic systems, such as transitions and state management between gameplay and cinematics using the Unreal Engine
  • Work closely with cinematic designers and other specialists to ensure seamless integration of assets and assembly of cinematics into the game
  • Improve and maintain related editor systems, including the Level Sequence Editor
  • Investigate performance and memory issues to meet our frame rate and budget requirements
  • Prioritize and react to issues in a timely manner
  • Participate in code reviews and provide constructive feedback to other members of the engineering team
  • Continuously research and explore new technologies and techniques to improve the game's overall cinematic quality and cinematic assembly pipelines and workflows


What You’ll Bring

  • Motivation to work in a highly collaborative environment involving several developers in different fields
  • Experience in game development with a focus on cinematic or animation programming in a runtime environment
  • Proficiency in C++ programming within the Unreal Engine
  • Solid skills in debugging, problem-solving, and performance optimization
  • An eagerness to learn, grow, and become a leader in cinematic technology!


Compensation Range, Currency USD:

  • Starting Pay Range: $128,669
  • Pay Range End: $215,571


In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.


We are an Equal Opportunity / Affirmative Action Employer

Wizards is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.


The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.


We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.

#archetype

About The Company

Hasbro is a leading toy and game company whose mission is to entertain and connect generations of fans through the wonder of storytelling and exhilaration of play. Hasbro delivers engaging brand experiences for global audiences through toys, consumer products, gaming and entertainment, with a portfolio of iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands.

Washington, United States (On-Site)

North Carolina, United States (On-Site)

Washington, United States (Remote)

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