Lighting Artist

4 Months ago • 4-4 Years

Job Summary

Job Description

SkyBox Labs is seeking an experienced Lighting Artist to join their AAA Original IP project. You'll be responsible for lighting scenes, objects, and environments to a high level of quality. You must have 4+ years of experience as a Lighting Artist in game development, proficiency in Unreal Engine (especially UE5), and a strong portfolio showcasing various lighting styles.
Must have:
  • Unreal Engine
  • Lighting Artist
  • Game Development
  • Portfolio Required
Good to have:
  • Pre-Production
  • UE5 Experience
  • Shipping Games
  • Immersive Experiences
Perks:
  • Top Employer
  • Collaborative Culture

Job Details

Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2024), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. As one of Canada’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 270+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.

Interested? Let’s talk about what we’re hiring for:

We're looking for an experienced Lighting Artist to join in the pre-production stage of a AAA Original IP project. As one of the first Lighting Artists on the project, your expertise will be instrumental in helping shape the visuals of the game and ensure it stands out with stunning, top-tier graphics and realistic lighting. This is a unique opportunity to collaborate with a talented team and make a significant impact from the early stages on an exciting new project.

A snapshot of your role:

    • Light scenes, objects, and environments within the game to a high level of quality, ensuring alignment with the artistic goals of the project and gameplay objectives
    • Develop, maintain, and optimize lighting setups, utilizing dynamic and static techniques, to create compelling visuals while adhering to technical specifications
    • Collaborate closely with Tech Art, Graphics Engineering, and Production to establish the lighting pipeline, workflows, and visual benchmarks
    • Leverage technical comprehension to participate as a key stakeholder in determining which feature sets to use to best serve the project
    • Develop strategies on how to leverage UE5 to the fullest
    • Determine where to invest on improving lighting beyond UE5, troubleshooting and solving technical challenges related to environmental lighting as needed

Sound like you? This is what we're looking for:

    • Professional work experience in AA or AAA games for console or PC
    • 4+ years working professionally as a Lighting Artist in game development (or a combination of game development and a related field)
    • Experience with Unreal, specifically including professional or personal experience with UE5
    • Strong portfolio showcasing a wide range of lighting styles and techniques, highlighting both artistic and technical proficiency
    • Real-time game engine experience and an understanding of how to navigate and leverage its many features
    • Comprehensive knowledge of lighting performance, optimization, and memory budget management
    • Strong understanding of art fundamentals including composition and colour theory
    • Excellent artistic eye for lighting in high-quality realistic environments
    • Problem solver who is comfortable collaborating with other disciplines to drive decisions in the lighting space
    • Unafraid to explore and use new technology, researching and delivering solutions that best suit the team
    • Ability to work independently and manage tasks with minimal supervision
    • Honed communication skills with the ability to provide and accept feedback
    • Nice-to-haves:
    • Familiar with, or experience working in the pre-production phase of a project
    • Experience shipping AA or AAA video games
    • A passion for video games and creating immersive experiences!
Please note, only those who submit a portfolio of applicable lighting assets will be considered for the role.

Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 

Learn more about us at https://skyboxlabs.com/ 

Similar Jobs

Turtle Rock Studios - Senior Lighting Artist

Turtle Rock Studios

Lake Forest, California, United States (Hybrid)
4 Months ago
2K - Lighting Artist

2K

Valencia, Valencian Community, Spain (On-Site)
4 Months ago
Climax Studios - Lighting Artist

Climax Studios

Portsmouth, England, United Kingdom (On-Site)
4 Months ago
Fool's Theory - Senior Lighting Artist

Fool's Theory

Poland (Remote)
4 Months ago
31st Union - Lighting Artist

31st Union

Valencia, Valencian Community, Spain (On-Site)
4 Months ago
Bardel Entertainment - Artiste en éclairage / Lighting Artist

Bardel Entertainment

Montreal, Quebec, Canada (On-Site)
4 Months ago
Luma Pictures - Lighting Artist (Lead Level)

Luma Pictures

Melbourne, Victoria, Australia (Hybrid)
4 Months ago
Playdead - Technical lighting artist

Playdead

Copenhagen, Denmark (On-Site)
4 Months ago
CD PROJEKT RED - Senior Lighting Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
4 Months ago
Keywords Studios (Player Support) - Senior Lighting Artist - d3t

Keywords Studios (Player Support)

Daresbury, England, United Kingdom (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Setu - Backend Engineer

Setu

India (Remote)
7 Months ago
Setu - Manager / Senior Manager — Strategic Accounts

Setu

Mumbai, Maharashtra, India (On-Site)
9 Months ago
Setu - Senior Manager — Banking Partnerships

Setu

Mumbai, Maharashtra, India (On-Site)
9 Months ago
Setu - Associate – Contract Ops & Compliance

Setu

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Every matrix - Technical Project Manager for Casino BU

Every matrix

Lviv, Lviv Oblast, Ukraine (Hybrid)
4 Months ago
Every matrix - Technical Project Manager for Casino BU

Every matrix

Kyiv, Kyiv City, Ukraine (Hybrid)
4 Months ago
Every matrix - Database Administrator

Every matrix

Kyiv, Kyiv City, Ukraine (Hybrid)
4 Months ago
Every matrix - Database Administrator

Every matrix

Lviv, Lviv Oblast, Ukraine (Hybrid)
4 Months ago
Every matrix - Junior Manual QA Engineer

Every matrix

Kyiv, Kyiv City, Ukraine (Hybrid)
4 Months ago
Every matrix - Junior Manual QA Engineer

Every matrix

Lviv, Lviv Oblast, Ukraine (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Canada

Ello - Generalist Opening

Ello

Canada (On-Site)
4 Months ago
Gamebreaking Studios - Engineering Manager (Unreal Gameplay Focus)

Gamebreaking Studios

Canada (Remote)
4 Months ago
company3methodstudios - Color Assist, Features

company3methodstudios

Canada (On-Site)
4 Months ago
company3methodstudios - Director of Content Security

company3methodstudios

Canada (Hybrid)
4 Months ago
Trailer Park - Producer

Trailer Park

Canada (On-Site)
4 Months ago
company3methodstudios - Associate Producer

company3methodstudios

Canada (On-Site)
4 Months ago
Fortis Games - Staff Software Engineer (Backend/Multiplayer)

Fortis Games

Canada (Remote)
4 Months ago
company3methodstudios - Client Services Representative, Lead

company3methodstudios

Canada (On-Site)
4 Months ago
company3methodstudios - Flame Artist (General Submission)

company3methodstudios

Canada (On-Site)
4 Months ago
Jam City - General Resume Submissions

Jam City

Canada (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Take-Two Interactive - Senior Manager, HR Operations - T2

Take-Two Interactive

London, England, United Kingdom (On-Site)
4 Months ago
Nintendo - Risk Management Specialist (m/f/d)

Nintendo

Frankfurt, Hessen, Germany (On-Site)
4 Months ago
Nintendo - Intern Internal Audit (m/f/d)

Nintendo

Frankfurt, Hessen, Germany (On-Site)
4 Months ago
Evolution - Human Resource Generalist

Evolution

Southfield, Michigan, United States (On-Site)
4 Months ago
Nexon - Human Resources Coordinator

Nexon

El Segundo, California, United States (Hybrid)
4 Months ago
Ubisoft - Senior HR Business Partner

Ubisoft

Sydney, New South Wales, Australia (Hybrid)
4 Months ago
Evolution - HR Business Partner – Operations

Evolution

Birkirkara, Malta (On-Site)
4 Months ago
Social Discovery Group - HR BP/HRD (Core Business Unit)

Social Discovery Group

Serbia (Remote)
4 Months ago
Social Discovery Group - HR BP/HRD (Core Business Unit)

Social Discovery Group

Spain (Remote)
4 Months ago
Social Discovery Group - HR BP/HRD (Core Business Unit)

Social Discovery Group

Portugal (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers including Xbox Game Studios, Bungie, and Electronic Arts. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2: Lightfall, and supporting development of Fallout 76.


 

Burnaby, British Columbia, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Skybox Labs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug