Senior Gameplay Programmer (Quest System Focus)

4 Months ago • 3 Years + • Quest Design

Job Summary

Job Description

As a Senior Gameplay Programmer specializing in Quest System Development, you will design and implement an advanced AI-driven quest system to ensure each playthrough feels unique. You will develop a dynamic quest generation system that adapts to player actions and world state, work with designers and AI engineers, implement quest logic, triggers, objectives, and procedural storytelling tools, and optimize and polish quest-related mechanics for immersive player experiences. You'll be integral to creating a unique and engaging experience within the game.
Must have:
  • 3+ years of gameplay programming experience focusing on quest systems.
  • Strong C++ and Unreal Engine 5 knowledge is required.
  • Experience in designing adaptive quest systems.
  • Understanding of AI-driven storytelling and world simulation.
Perks:
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio.

Job Details

Why us?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role

We are looking for a Senior Gameplay Programmer specializing in Quest System Development. You will design and implement an advanced AI-driven quest system that ensures each playthrough feels unique.


Responsibilities

  • Develop a dynamic quest generation system that adapts to player actions and world state.
  • Work with designers and AI engineers to create context-aware NPC interactions.
  • Implement quest logic, triggers, objectives, and procedural storytelling tools.
  • Ensure quests integrate seamlessly into an open-world survival setting.
  • Optimize and polish quest-related mechanics for immersive player experiences.


Requirements

  • 3+ years of experience in gameplay programming, with a focus on quest systems.
  • Strong C++ and Unreal Engine 5 knowledge.
  • Experience designing adaptive and procedural quest systems.
  • Understanding of AI-driven storytelling and world simulation.
  • Strong problem-solving skills and ability to work cross-discipline.
  • Onsite position (EU work authorization required).


What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

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About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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