Senior Gameplay Programmer (Quest System Focus)

1 Month ago • 3 Years + • Game Design

Job Summary

Job Description

We are looking for a Senior Gameplay Programmer specializing in Quest System Development for our AAA survival game, Solid River. You will design and implement an advanced AI-driven quest system ensuring unique playthroughs. Responsibilities include developing a dynamic quest generation system adapting to player actions and world state; collaborating with designers and AI engineers for context-aware NPC interactions; implementing quest logic, triggers, objectives, and procedural storytelling tools; ensuring seamless quest integration into the open-world; and optimizing quest mechanics for immersive experiences. The ideal candidate possesses 3+ years of experience in gameplay programming, strong C++ and Unreal Engine 5 skills, and experience designing adaptive and procedural quest systems.
Must have:
  • 3+ years Gameplay Programming (Quest Systems focus)
  • Strong C++ and Unreal Engine 5 knowledge
  • Adaptive & Procedural Quest System Design
  • AI-driven storytelling & world simulation understanding
Perks:
  • Competitive salary and benefits
  • Work on groundbreaking AAA title
  • Part of a passionate, experienced team
  • Innovate in AI-driven game development
  • Growth opportunity in expanding studio

Job Details

Why us?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Your Role

We are looking for a Senior Gameplay Programmer specializing in Quest System Development. You will design and implement an advanced AI-driven quest system that ensures each playthrough feels unique.

Responsibilities
  • Develop a dynamic quest generation system that adapts to player actions and world state.
  • Work with designers and AI engineers to create context-aware NPC interactions.
  • Implement quest logic, triggers, objectives, and procedural storytelling tools.
  • Ensure quests integrate seamlessly into an open-world survival setting.
  • Optimize and polish quest-related mechanics for immersive player experiences.
Requirements
  • 3+ years of experience in gameplay programming, with a focus on quest systems.
  • Strong C++ and Unreal Engine 5 knowledge.
  • Experience designing adaptive and procedural quest systems.
  • Understanding of AI-driven storytelling and world simulation.
  • Strong problem-solving skills and ability to work cross-discipline.
What we offer
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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