Larian Studios seeks a Senior Generalist Technical Animator proficient in Python development, rigging, and blend tree authoring for gameplay animation systems. This role requires expertise in all aspects of tech-animation, including tool development (Python), rigging, and in-game animation blend tree implementation. The successful candidate will collaborate with multiple teams (Animation, Art, Cinematics), developing and prototyping animation systems, integrating assets, and supporting animators. Responsibilities include debugging, meeting deadlines, and assisting the department lead. A strong understanding of animation pipelines, gameplay constraints, and excellent communication skills are essential. The position necessitates a deep understanding of 3D math, rigging in Maya (or similar DCC), and experience with node-based systems like Unreal or Unity.