Senior VFX Artist

5 Minutes ago • All levels
VFX

Job Description

Larian Studios, an award-winning developer known for Baldur’s Gate 3 and Divinity: Original Sin 2, is seeking a Senior VFX Artist to join their Barcelona team. This role involves crafting high-calibre visual effects for gameplay abilities, creatures, scripted events, and environmental decoration using particle effects, models, and custom shaders. The artist will also develop VFX classes and collaborate with other departments to deliver exceptional gaming experiences.
Good To Have:
  • Houdini/Substance/Maya experience.
  • Scripting experience.
  • Skills in other (traditional) arts, e.g. drawing.
Must Have:
  • Create Visual Effects for gameplay abilities, creatures, custom scripted events, and environmental decoration.
  • Develop the look and feel of VFX classes.
  • Collaborate with other departments on the development of game features.
  • Experience creating custom shaders using node-based tools or scripting (e.g. HLSL).
  • Strong portfolio showing complex real-time VFX with a solid understanding of color, composition, and timing.
  • At least one shipped game on PC/Console.
  • Advanced knowledge of any DCC package (e.g. Maya, Blender, Houdini).
  • Willingness to work onsite in the Studio.
  • Professional level of written and spoken English.
Perks:
  • An international team of over 500 employees spread across 7 studios.
  • An open, collaborative environment where ideas are welcome.
  • A managerial team consisting of highly experienced game developers.
  • Sharing hobbies and passions with like-minded colleagues.
  • Inclusive environment with many activities organized by the studios or employees.
  • Commitment to making the best game possible for the fans, including listening to community feedback.

Add these skills to join the top 1% applicants for this job

real-time-vfx
oops
game-texts
composition
houdini
maya
hlsl
blender

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior VFX Artist to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Create Visual Effects for gameplay abilities (spells), creatures, custom scripted events and for environmental decoration using Particle Effects, models and custom shaders.
  • Develop the look and feel of VFX classes.
  • Collaborate with other departments on the development of game features.
  • Experience creating custom shaders using node-based tools or scripting (e.g. HLSL)
  • Occasional contributions to cinematic VFX depending on project demands.

Requirements

  • Strong portfolio showing complex real-time VFX with a preference for "Magical VFX", demonstrating a solid understanding of color, composition and timing. The portfolio should include a variety of styles and types of VFX.
  • At least one shipped game on PC/Console, preferably more than just one.
  • Advanced knowledge of any DCC package (e.g. Maya, Blender, Houdini).
  • Must be willing to work onsite in the Studio
  • A professional level of written and spoken English

Nice to Haves

  • Houdini/Substance/Maya experience..
  • Scripting experience
  • Skills in other (traditional) arts, e.g. drawing

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback.

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