Senior Graphics Engineer (Porting Projects)

2 Months ago • 8-10 Years • Graphics Engineer

About the job

Job Description

Seeking a Senior Graphics Engineer with 8+ years of experience in C/C++ programming, 3D math, and shaders. Must have shipped at least 2 AA/AAA titles on various platforms and be proficient in Unreal Engine and GPU architecture. Excellent communication skills are essential.
Must have:
  • C/C++ Programming
  • 3D Math Skills
  • Shader Expertise
  • Unreal Engine
Good to have:
  • GPU Architecture
  • Profiling Tools
  • Source Control
  • Game Performance
Perks:
  • Great Atmosphere
  • Growth Opportunity
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.
Together with the Sumo Group, we build ground-breaking games and content for some of the world's biggest publishers including Microsoft, Sony, Apple and Sega. You can do it with us! At PixelAnt Games you will work in a great atmosphere, with experts who trust you. They will give you the opportunity for growth, honest feedback and space for mistakes. 

We’re still quite small, but growing smart. If you want to create the future of PixelAnt Games, now is a great time to join.  

As a Senior Graphics Engineer you will:

    • Profile games’ graphics performance and provide innovative solutions to overcome platform constraints​ 

    • Work on a wide variety of projects and tasks, contribute to the development of bespoke graphics systems​  

    • Follow best practices, development processes, documentation and coding standards​ 

    • Mentor less experienced coders, sharing knowledge and best practices with the team​ 

    • Plan your work and the work of others 

    • Liaise with Quality Assurance to fix bugs 

    • Ensure the game is compliant with manufacturer's guidelines for all the relevant platforms 

We need you to have:

    • Shipped at least 2 titles (AA/AAA)​ on various platforms 

    • Excellent C/C++ programming skills (8 years of experience or more)​ 

    • Excellent 3D math and problem-solving skills​ 

    • Excellent working knowledge of shaders​ 

    • Experience with Unreal Engine 

    • A deep knowledge of GPU architecture and contemporary graphics techniques​ 

    • Knowledge of profiling tools (PIX, VTune, etc.) 

    • Good communication skills (in English) 

    • Experience of source control systems 
Can you spare us another 30 seconds? 

Great, let's talk about ourselves quickly. We're ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.

Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is "We never lie", so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?

Where do we stand on diversity?

We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Founded in 2003, and celebrating its 20th Anniversary this year, award-winning Sumo Digital employs over 1,200 people globally in the UK, Europe, India and Canada.  


Our 17 studios are in Sheffield, Nottingham, Newcastle (Atomhawk and Sumo Newcastle), Brighton (The Chinese Room), Leeds (Red Kite Games), Leamington Spa (Sumo Leamington, Lab42 & Midoki), Warrington in the UK, Pune and Bangalore in India, Wroclaw, Poland and Czech Republic (PixelAnt) and Vancouver, Canada (Atomhawk and Timbre Games).  


Developing successful games across all platforms and genres, Sumo is recognised for its versatility, proprietary technology and creativity across a portfolio of games featuring titles for major publishers including Microsoft, Sony, Sega and 2K.  


Sumo Digital is part of Sumo Group Ltd. 

Vancouver, British Columbia, Canada (Remote)

Nottingham, England, United Kingdom (Remote)

Nottingham, England, United Kingdom (Remote)

Nottingham, England, United Kingdom (On-Site)

Nottingham, England, United Kingdom (On-Site)

Leeds, England, United Kingdom (On-Site)

Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Sumo Digital

Similar Jobs

Monsters Aliens Robots Zombies - 2D Machine Learning Technical Artist

Monsters Aliens Robots Zombies, India (Remote)

Nissan - Staff Project leader B

Nissan, Mexico (On-Site)

Next Level Business Services - Java/C++ Developer

Next Level Business Services, United States (On-Site)

PlayStation Global - Staff Service Reliability Engineer

PlayStation Global, Germany (On-Site)

Nintendo - Software Engineer - Multimedia Technology (NTD)

Nintendo, United States (On-Site)

PlayStation Global - Lead Engineer, Mobile SDKs

PlayStation Global, United States (Remote)

Unity - Senior Embedded Software Engineer

Unity, Japan (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tencent - Unity Client Development Trainee

Tencent, Singapore (On-Site)

Meta - Production Engineering

Meta, United States (On-Site)

Luxoft - Murex Support Consultant

Luxoft, Malaysia (On-Site)

Fluence - Controls Software Engineer-II(m/f/d)

Fluence, Germany (Hybrid)

G5 Games - C++ Gameplay Programmer

G5 Games, Kazakhstan (Remote)

Barracuda Networks  Inc  - Senior Data Engineer

Barracuda Networks Inc , India (Hybrid)

Airlab Inc  - C++ & Python Programmer

Airlab Inc , Canada (On-Site)

Hologate gmbh - R&D Software Engineer (f/d/m)

Hologate gmbh, Germany (On-Site)

Mayhem Studios - Security Engineer-II

Mayhem Studios, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Poland

Moon Active - FrontEnd Developer

Moon Active, Poland (On-Site)

Moon Active - Site Reliability Engineer

Moon Active, Poland (On-Site)

Joyteractive - Head of New Products

Joyteractive, Poland (Remote)

Untold Tales - Finance Specialist

Untold Tales, Poland (Hybrid)

Luxoft - Java Expert Software Developer

Luxoft, Poland (On-Site)

Social Discovery Group - VP of Legal & Compliance

Social Discovery Group, Poland (Remote)

Warner Bros Discovery - Senior Payroll Operations Analyst

Warner Bros Discovery, Poland (On-Site)

Get notifed when new similar jobs are uploaded

Graphics Engineer Jobs

Unity - Software Engineer, Engine Support

Unity, Colombia (On-Site)

Nintendo - CONTRACT - Software Engineer (NTD)

Nintendo, United States (On-Site)

Virtuos - Engine/Low-Level Graphics Programmer

Virtuos, Poland (Hybrid)

Cloud Imperium Games - Graphics Programmer

Cloud Imperium Games, Germany (On-Site)

PlayStation Global - Machine Learning Engineer for Game Technology

PlayStation Global, United States (On-Site)

Nintendo - Software Engineer I, Graphics (NST)

Nintendo, United States (Hybrid)

Unity - Staff Graphics Engineer

Unity, United States (Remote)

Climax Studios - Graphics Programmer

Climax Studios, United Kingdom (Hybrid)

Unity - Senior Graphics Developer

Unity, Canada (On-Site)

Schell Games - Experienced Unreal Graphics Engineer

Schell Games, United States (On-Site)

Get notifed when new similar jobs are uploaded