Senior Software Developer

13 Minutes ago • 8 Years +
Programming

Job Description

Folks is an artist-driven boutique studio specializing in high-end visual effects for film and television. The Senior Software Developer will design, develop, and maintain VFX production pipeline tools, architect robust solutions following Clean Architecture and SOLID principles, and champion best coding practices including TDD. This role involves collaboration with artists and technical directors, mentoring junior developers, and maintaining comprehensive documentation.
Good To Have:
  • Assist in project planning, task prioritization, and management to meet project deadlines and quality standards.
  • Experience with VFX tools (e.g., Nuke, Maya, Houdini).
  • Knowledge of project management frameworks and tools (e.g., Agile, Jira, Asana).
  • Familiarity with cloud services for production pipelines.
  • Strong analytical, problem-solving, and communication skills.
  • Ability to work collaboratively with multi-disciplinary teams.
  • Adaptable, proactive, and capable of mentoring junior staff.
Must Have:
  • Design, develop, and maintain software tools and systems for VFX production pipelines.
  • Architect robust and scalable solutions following the Clean Architecture and modern software engineering practices.
  • Implement and advocate for design patterns and SOLID principles.
  • Champion best practices, including TDD, peer reviews, and clean coding standards.
  • Work closely with other developers, technical directors, and artists to gather requirements, provide technical guidance, and mentor junior developers.
  • Maintain comprehensive documentation of systems, modules, and code structures.
  • Minimum of 8 years of software development experience, preferably in a VFX or animation studio environment.
  • Bachelor's or master's degree in computer science, software engineering, or a related field (or equivalent experience).

Add these skills to join the top 1% applicants for this job

real-time-vfx
team-management
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communication
nuke
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github
cpp
game-texts
agile-development
docker
git
asana
houdini
python
jira
maya

Company Description

As an artist-driven boutique studio, Folks has built a solid reputation in the industry. Through teamwork and creativity, we value detail-oriented design. From the very beginning, we have been passionate about capturing the imagination through high-end visual effects. The artists on our team have been making larger-than-life visual effects for film and television for 10 years, bringing their rich and diverse experience from Montreal, Toronto, Bogotá, Saguenay and now Mumbai.

Job Description

JOB DESCRIPTION

This role requires a highly skilled professional with deep knowledge of software engineering practices, design patterns, and the application of SOLID principles. The ideal candidate should have experience with Test-Driven Development (TDD) and a strong commitment to best coding practices.

KEY RESPONSIBILITIES

  • Pipeline Development: Design, develop, and maintain software tools and systems for VFX production pipelines to streamline and automate workflows.
  • Software Architecture: Architect robust and scalable solutions following the Clean Architecture and other modern software engineering practices.
  • Design Patterns & Principles: Implement and advocate for design patterns and SOLID principles to ensure maintainability and scalability of the codebase.
  • Code Best Practices: Champion best practices, including TDD, peer reviews, and clean coding standards.
  • Collaboration & Mentoring: Work closely with other developers, technical directors, and artists to gather requirements, provide technical guidance, and mentor junior developers.
  • Project Management (Optional): Assist in project planning, task prioritization, and management to meet project deadlines and quality standards.
  • Documentation: Maintain comprehensive documentation of systems, modules, and code structures for better team collaboration and project continuity.

Qualifications

  • Education: bachelor's or master's degree in computer science, software engineering, or a related field (or equivalent experience).
  • Experience: minimum of 8 years of software development experience, preferably in a VFX or animation studio environment.
  • Proven experience with Python and C++ development.
  • Strong understanding of modern software design patterns, architecture principles, and SOLID principles.
  • Expertise in Clean Architecture, CQRS, and other architectural styles.
  • Proficiency in TDD and other testing methodologies.
  • Familiarity with development tools such as Git, Docker, and Rez package management.
  • Bonus Skills: experience with VFX tools (e.g., Nuke, Maya, Houdini), knowledge of project management frameworks and tools (e.g., Agile, Jira, Asana), familiarity with cloud services for production pipelines.
  • Soft Skills: strong analytical, problem-solving, and communication skills, ability to work collaboratively with multi-disciplinary teams, adaptable, proactive, and capable of mentoring junior staff.

Additional Information

Nothing in this job description restricts the Company’s right to assign or reassign duties and responsibilities to this job at any time. The Company prohibits discrimination in employment against otherwise qualified applicants because of a physical or mental disability and will make reasonable accommodations to enable qualified persons with known disabilities to perform the essential functions of their job consistent with applicable law. The Company will consider qualified applicants with criminal histories in a manner consistent with applicable law.

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