Senior UI/UX Designer
CrazyLabs
Job Summary
We are seeking a Senior UI/UX Designer specializing in hybrid-casual mobile games. This hands-on role requires a highly creative individual who can quickly conceptualize, design, and execute across various game styles simultaneously. The ideal candidate will own UI/UX design from concept to production, research market trends, create high-quality visuals, and maintain visual guidelines. They will also produce 2D paint-overs, provide feedback to artists, and mentor team members, all while managing priorities in a fast-paced environment.
Must Have
- 3-4+ years of experience in hybrid mobile games
- Strong experience working on live or scalable hybrid-casual titles
- Background in both UI/UX and 2D Game Art, with art-direction capabilities
- Experience collaborating closely with product, game designers, and artists
- Ability to think, design, and execute quickly across multiple game styles in parallel
- Excellent UI/UX sensibility for mobile games
- Strong 2D art, composition, color, and visual storytelling skills
- Mandatory portfolio showcasing UI/UX work for hybrid mobile games, 2D game art, concept art, art direction, and paint-overs
Job Description
Description
About the Role
We are opening a Senior UI/UX Designer position focused exclusively on hybrid-casual mobile games. This role is hands-on, fast-paced, and highly creative, requiring someone who can think, design, and execute quickly across multiple game styles in parallel.
This is not a casual-only role—proven hybrid experience is a must
Must-Have Background
- Senior-level designer with 3–4+ years of experience in hybrid mobile games
- Strong experience working on live or scalable hybrid-casual titles
- Background in both UI/UX and 2D Game Art, with art-direction capabilities
- Experience collaborating closely with product, game designers, and artists
- AI Art Tools experience / driven to learn and use AI tools daily, where needed and efficient
Responsibilities
- Own UI/UX design for hybrid-casual mobile games from concept to production
- Quickly research market trends, competitors, and references
- Create high-quality UI/UX flows, wireframes, mocks, and final visuals
- Build and maintain art bibles and visual guidelines
- Work in parallel on multiple games and styles
- Produce 2D paint-overs on top of 2D and 3D assets (characters, environments, icons, logos, etc.)
- Provide clear, constructive feedback to artists and help raise overall quality
- Mentor and support artists when needed and help manage tasks and art in projects
- Communicate efficiently, think fast, and self-manage priorities in a dynamic environment
Requirements
Required Skills
- Excellent UI/UX sensibility for mobile games
- Strong 2D art, composition, color, and visual storytelling
- Ability to adapt quickly to different visual styles
- Fast, efficient execution without sacrificing quality
- Strong communication skills and an ownership mindset
- Highly organized, proactive, and self-driven
Portfolio (Mandatory). Candidates must include a portfolio showcasing:
- UI/UX work for hybrid mobile games
- 2D game art & concept art
- Art direction examples
- Paint-overs (2D/3D assets)
- Any additional relevant hybrid-game visuals