Senior Unity Software Engineer (Gameplay)

1 Month ago • 4 Years + • Game Engine • 2D Art

About the job

Job Description

Playrix is hiring a Senior Unity Software Engineer (Gameplay) with 4+ years of experience in commercial projects using C++ and/or Unity. You will design and develop game mechanics and logic, optimize for memory and frame rate, and mentor junior specialists. Experience with mobile platforms (iOS, Android) and game engines (Unity, Unreal, etc.) is preferred.
Must have:
  • C++ experience
  • Unity experience
  • Game development
  • Architecture design
Good to have:
  • Modern C++
  • Game engines
  • Mobile platforms
  • Computer graphics
Perks:
  • Flexible schedule
  • Health insurance
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Senior Unity Software Engineer (Gameplay)

About the company

Playrix is ​​one of the most successful mobile game development companies 
in the world. In terms of mobile application revenue, we rank first in Europe 
and are in the top 3 worldwide. Our games have been installed 2.3 billion times (that's a third of the world's population!) and more than 30 million people around the world play them every day.

Team, about the role

We have big plans for the growth and development of our projects, which is why we are looking for the strongest experts to join our development teams. If you work with Unity, but would like to try your hand at C++, we'll help you make that transition. We offer a special bootcamp and our own Unity-like engine. Many developers have successfully switched to C++ with us and are already making their own unique contribution to the company's results.

In each project we have the following areas:

  • Feature: develop events and mini-games from scratch (ranging from various competitions to mini-games like Merge)

  • Technical: optimization, technical stability support, SDK (reducing loading speed, memory consumption, etc.)

  • Match-3 and meta: working with graphics and basic game mechanics (adding new functionality, refactoring and optimization) 

Tasks

  • Program game mechanics and logic

  • Design and review the architecture of features

  • Program UI and visual effects

  • Profile and optimize the game for memory and frame rate

  • Mentor junior specialists

  • Conduct code review

Our stack

  • Languages: C++, and Lua and Python for single tasks

  • Graphics: OpenGL ES and Metal

  • Our own engine, similar to Unity or Unreal, which we are constantly developing ()

  • Advanced CI/CD, automated testing, code review processes and much more

Requirements

  • 4+ years of experience in developing commercial projects in C++ and/or Unity

  • Experience in developing projects released in production

  • Architecture design experience

Preferred

  • Confident knowledge of modern C++ 14/17 standards, as well as STL

  • Experience in game development

  • Experience working with popular game engines (Unity, Unreal, Godot, Cocos2D, Defold, etc.)

  • Experience developing for mobile platforms (iOS, Android)

  • Experience working with computer graphics 

We offer

  • Tasks that require you to make effective and complex architectural decisions as well as opportunities to apply interesting programming approaches

  • The opportunity to advance your career and/or move between departments beyond just development (Project Management, marketing, etc.)

  • An emphasis on developing each specialist's product visionTime to play the games that you're developing, so you can envision how this or that feature will work for the user

  • The ability to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy

Our Perks

Flexibility at work

  • For most positions we offer a flexible schedule, and employees can work from anywhere in the world (except for the Russian Federation and the Republic of Belarus). You can do your work however and wherever you like — we only evaluate your results.

Caring for health and well-being
  • We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist.
  • We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off.
  • We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions.
Professional development and education
  • We pay for participation in specialized conferences and courses and hold our own internal conferences.
  • We offer discounts on English language courses and courses for the languages of the countries in which the company operates.
Events and merch
  • We regularly hold offline events like team meetings, big corporate parties, and informal office parties.
  • We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges.
  • We have a merch store with an internal currency you can use to buy unique gifts. We give out this currency as a gift for significant dates, and you can earn more by participating in events and company activities.

Work Format

Remote or from one of the company’s offices.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

View All Jobs

Get notified when new jobs are added by Playrix

Similar Jobs

Playrix - Senior Game UI Developer

Playrix, Montenegro (Remote)

Blizzard Entertainment - Director, User Acquisition, Unannounced Title

Blizzard Entertainment, Spain (On-Site)

Playrix - 3D Senior Motion Designer (Unity)

Playrix, Cyprus (Remote)

Electronic Arts - Software Engineer, C++ - EA Sports FC

Electronic Arts, Romania (On-Site)

CultureMill Recruiting - Game Developer (C++)

CultureMill Recruiting, United States (On-Site)

Spyke Games - Game Developer

Spyke Games, Türkiye (On-Site)

Playrix - Senior Unity Software Engineer (Gameplay)

Playrix, Montenegro (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meta - Design Verification Engineer

Meta, United States (On-Site)

Netflix - Data Scientist (L5) - Ads (Measurement)

Netflix, United States (Remote)

Unity - Senior Partner Engineer - EMEA

Unity, United Kingdom (Hybrid)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Aesir Interactive - UE Engine Programmer (Regular/Senior)(f/m/d)

Aesir Interactive, Germany (On-Site)

ZeptoLab - Senior Golang Developer

ZeptoLab, Serbia (Remote)

Karanji Infotech  - Unity Programmer

Karanji Infotech , India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Portugal

Playrix - Graphic Designer

Playrix, Portugal (Remote)

Playrix - Lead Business Analyst (DWH)

Playrix, Portugal (Remote)

Playrix - Technical Director (Game Project)

Playrix, Portugal (Remote)

Room 8 Studio - Project Art Director

Room 8 Studio, Portugal (On-Site)

Token Metrics - Financial Analyst Intern (Nigeria-Remote)

Token Metrics, Portugal (Remote)

gnosis - Partnerships Manager

gnosis, Portugal (Remote)

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Argus Labs - Senior Game Developer (LATAM)

Argus Labs, (Remote)

Red Panda Games studio - Software engineer Internship for Unreal game engine

Red Panda Games studio, India (Remote)

Thatgamecompany - Festival Tech Engineer

Thatgamecompany, United States (On-Site)

Snowed In Studios - Senior Generalist Programmer - Montreal

Snowed In Studios, Canada (Remote)

HRingZa Solutions - Unity Game Developer

HRingZa Solutions, India (On-Site)

Light Speed Studios - メインエンジニア|Main Engineer

Light Speed Studios, Japan (On-Site)

Amber - Game Engineer

Amber, Mexico (On-Site)

Playrix - Lead C++ Software Engineer (Gameplay)

Playrix, Montenegro (Remote)

Snowed In Studios - Intermediate Generalist Programmer - Montreal

Snowed In Studios, Canada (Remote)

Get notifed when new similar jobs are uploaded