Senior Unreal Systems & Tools Engineer

32 Minutes ago • 6 Years + • $150,000 PA - $185,000 PA
Game Engine

Job Description

We are looking for a versatile and highly motivated Senior Engineer to join our Unreal Tools team. In this role, you will build systems and tools within Unreal 5 that will be used on multiple game projects. We’re looking for a generalist candidate who loves developing tools that will be used by a wide range of team members – including Engineering, Art, Design, Audio, and Production.
Good To Have:
  • Experience working on narrative and animations systems in games is a big plus.
  • Strong knowledge of performance optimization in Unreal is a big plus.
  • Experience with imGUI, Slate, and Unreal’s UI systems is a big plus.
  • Experience integrating with external tools (JIRA, P4, etc) is a plus.
  • Experience with Articy is a big plus.
  • Experience working in C# is helpful.
Must Have:
  • Work with Technical Directors, Producers, and other customers to gather requirements for new tools and systems.
  • Design and implement these systems, with an emphasis on writing code that will stand the test of time.
  • Document, maintain, and support the tools you build as they are rolled out to our game teams.
  • Collaborate with other team members and Absurd’s co-dev partners on system designs, implementation, and code reviews.
  • Collaborate with team stakeholders to identify opportunities to develop or harvest tech that helps us make better games.
  • 6+ years of experience in Unreal development.
  • Shipped at least one AAA title in a senior or lead engineering role.
  • Expertise in C++ and strong knowledge of modern software engineering practices.
  • Strong generalist, with the desire and ability to learn multiple game systems and tools.
  • Ability to work collaboratively across departments and lead cross-functional, cross-team initiatives.
  • Superb ability to understand users’ requirements, and great UX instincts for creating tools that team members love to use.
  • Strong customer focus and ability to troubleshoot issues quickly.
  • Superb verbal and written communication skills.
Perks:
  • Paid time off
  • Sick time
  • Company holidays
  • Parental leave
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k)
  • Bonus (for certain roles)
  • Equity (for certain roles)

Add these skills to join the top 1% applicants for this job

cross-functional
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Summary

We are looking for a versatile and highly motivated Senior Engineer to join our Unreal Tools team. In this role, you will build systems and tools within Unreal 5 that will be used on multiple game projects. We’re looking for a generalist candidate who loves developing tools that will be used by a wide range of team members – including Engineering, Art, Design, Audio, and Production.

Core Responsibilities

  • Work with Technical Directors, Producers, and other customers to gather requirements for new tools and systems.
  • Design and implement these systems, with an emphasis on writing code that will stand the test of time.
  • Document, maintain, and support the tools you build as they are rolled out to our game teams.
  • Collaborate with other team members and co-dev partners on system designs, implementation, and code reviews.
  • Collaborate with team stakeholders to identify opportunities to develop or harvest tech that helps us make better games

Core Qualifications

  • 6+ years of experience in Unreal development
  • Shipped at least one AAA title in a senior or lead engineering role
  • Expertise in C++ and strong knowledge of modern software engineering practices
  • Strong generalist, with the desire and ability to learn multiple game systems and tools
  • Ability to work collaboratively across departments and lead cross-functional, cross-team initiatives
  • Superb ability to understand users’ requirements, and great UX instincts for creating tools that team members love to use
  • Strong customer focus and ability to troubleshoot issues quickly
  • Superb verbal and written communication skills

Plus If…

  • Experience working on narrative and animations systems in games is a big plus
  • Strong knowledge of performance optimization in Unreal is a big plus
  • Experience with imGUI, Slate, and Unreal’s UI systems is a big plus
  • Experience integrating with external tools (JIRA, P4, etc) is a plus
  • Experience with Articy is a big plus
  • Experience working in C# is helpful

Description

  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA OR San Rafael, CA

The base pay range for this position is $150,000 to $185,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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