Shader Artist

4 Months ago • All levels • Rendering

Job Summary

Job Description

Develop shaders for 3DCG games, focusing on character shaders. Contribute to general technical game graphics production, including researching and proposing new graphic expression techniques. Responsibilities include shader production using real-time physics-based rendering, creating multifunctional shaders with special effects and animations, and ensuring the quality of final deliverables. Experience building pipelines for medium to large teams and managing rendering quality/optimization is essential. The role also involves general 3D artistry tasks.
Must have:
  • Shader production using real-time physics-based rendering
  • Multifunctional shader creation with effects and animations
  • Final deliverable quality assurance
  • Pipeline building experience for medium-large teams
  • Rendering quality/optimization management
Good to have:
  • Knowledge of mathematical and physics-based graphics code and generation
  • Experience with Houdini
Perks:
  • Various insurance
  • Transportation expenses
  • Salary revision (yearly)
  • Medical checkups
  • Telework available
  • Congratulatory and condolence allowances
  • Corporate defined contribution pension plan (full-time)
  • Incentives (full-time)

Job Details

When you click on the "APPLY NOW" button, your default email client will pop up.
※If your email app does not activate, please send an email to with your desired position in the subject line and submit any required documents.

 

WORK DESCRIPTION

  • Developing shaders for 3DCG games, particularly shaders for characters
  • General technical work required in game graphics production
  • Researching and proposing graphic expression techniques
  • General work as a 3D artist

REQUIREMENTS FOR APPLYING

  • Shader production using real-time physics based rendering
  • Production of multifunctional shaders with special effects and animations
  • Experience in finalizing and adjusting quality of final deliverables
  • Work experience in building pipelines for medium to large-sized teams and managing rendering quality/optimization

PREFERRED BUT NOT REQUIRES

  • Knowledge of mathematical and physics-based graphics code and generation
  • Experience in creating effects using Houdini, etc.

HOW TO APPLY

  • Click on the “Apply” button on this page and submit the required documents.
  • If the file size is too large, please use a cloud storage service or video sharing service and send us the link.
  • You are responsible for making necessary arrangements for any access restriction or limitation settings.
  • You are responsible for any charges or fees that may incur during your application process.

REQUIRED DOCUMENTS

  • Resume (with photo)
  • CV with the following information:
    • List the programs you have used in the past and are familiar with, and list how many years’ experience you have with each program.
    • List any and all games that you have been involved with, as well as your specific role/responsibilities in detail.
    • Pick a game or video work you think best expresses and captures your area of expertise, and briefly state your reasonings.
    • Pick 1 recent technological trend within your area of expertise that you are interested in, and briefly state your reasonings.
    • Pick a game you have recently played that you found most interesting, and briefly state your reasonings.

WORK SAMPLES

  • Choose any work that you would like to showcase and send it to us. You may choose a method of your choice; however, the data must be compatible with Windows.

[EMPLOYMENT STATUS] Full-time employee, Contract worker

[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)

[WORK HOURS]  Discretionary Labor System
Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.

[SALARY] Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.

[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, telework available, congratulatory and condolence allowances, corporate defined contribution pension plan (for full-time employees only), incentives (for full-time employees only)

[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

Similar Jobs

Skillz - Backend Engineer - Java / GoLang

Skillz

Bengaluru, Karnataka, India (Hybrid)
2 Weeks ago
SmileGate - Effects Artist

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
6 Days ago
Hololight - Working Student C++ Software Developer

Hololight

Ismaning, Bavaria, Germany (On-Site)
5 Days ago
Keen Software House - Senior Gameplay Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
1 Month ago
Matific - Math Content Writer (Temporary Position)

Matific

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Month ago
TiMi Studio Group - Rendering Programmer Intern

TiMi Studio Group

Quebec, Canada (On-Site)
3 Weeks ago
Epic Games - Senior Platform Programmer

Epic Games

United States (On-Site)
1 Week ago
Epic Games - Senior Engine Programmer, Framework Architecture

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Epic Games - Software Engineer, Developer Relations

Epic Games

Seoul, South Korea (On-Site)
2 Months ago
PearlAbyss - Engineering_Rendering Internship

PearlAbyss

(On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

PwC - Senior Data Scientist

PwC

Warsaw, Masovian Voivodeship, Poland (Hybrid)
6 Months ago
People Can Fly - Senior Sound Designer

People Can Fly

Poland (On-Site)
4 Months ago
Blockville Digital Assets - AI Technology Specialist for Game Development

Blockville Digital Assets

İstanbul, Türkiye (On-Site)
8 Months ago
CrazyLabs - Marketing Tech Lead (Unity)

CrazyLabs

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
6 Days ago
Steer Studios - Senior Technical Artist

Steer Studios

Riyadh, Riyadh Province, Saudi Arabia (On-Site)
3 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Week ago
Wargaming - Lead/Senior Environment Artist

Wargaming

Vilnius, Vilnius County, Lithuania (Hybrid)
1 Week ago
Azra Games - Analytics Lead

Azra Games

California, United States (Hybrid)
3 Months ago
Amber - 3D Animator (Project Based)

Amber

Brazil (On-Site)
8 Months ago
Meta - Software Engineer, Product

Meta

Los Angeles, California, United States (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Tokyo, Japan

Warner Bros Games - Senior Director, Integrated Marketing Japan

Warner Bros Games

Minato City, Tokyo, Japan (Hybrid)
1 Month ago
Netflix - Senior Manager, Film & Series Marketing - Japan

Netflix

Tokyo, Japan (On-Site)
3 Months ago
Sony Interactive Entertainment - Software Engineer (PlayStation Compatibility Technology and Build System Development)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago
Netflix - Art & Print Producer - Japan

Netflix

Tokyo, Japan (On-Site)
3 Months ago
505 Games - Global Brand Manager

505 Games

Japan (On-Site)
10 Months ago
Light Speed Studios - サウンドディレクター|Sound Director

Light Speed Studios

Osaka, Osaka, Japan (On-Site)
4 Months ago
The Walt Disney Company - Senior Manager, Marvel, Star Wars, Brand Commercialization

The Walt Disney Company

Minato City, Tokyo, Japan (On-Site)
2 Months ago
Keywords Studios (Player Support) - Gaming Operation Support Staff

Keywords Studios (Player Support)

Suginami City, Tokyo, Japan (Hybrid)
1 Week ago
Sony Interactive Entertainment - PlayStation Studios テストリードサポート(アルバイト)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
5 Months ago
NetEase Games - Finance Team - Cashier (Tokyo Office)

NetEase Games

Shinjuku City, Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

Epic Games - Senior Technical Product Manager, UE Rendering

Epic Games

Cary, North Carolina, United States (On-Site)
1 Week ago
SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE

New Jersey, United States (Hybrid)
6 Days ago
Epic Games - Senior Engine Programmer, Framework Architecture

Epic Games

(On-Site)
1 Month ago
SEGA - Senior Engine Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
4 Days ago
Epic Games - Senior Game Systems Programmer

Epic Games

(On-Site)
2 Months ago
Maverick Games - Principal Rendering Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
2 Months ago
ZeniMax Media - Core Graphics Programmer

ZeniMax Media

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
5 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
1 Month ago
Kojima Productions - 3D Rendering Programmer / Effects Programmer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

KOJIMA PRODUCTIONS is an independent studio led by game creator, Hideo Kojima.


Our mission is to bring joy and surprise to our audience with AAA experiences that are innovative, unique, and of the highest quality than any other.

We are a studio that strives for world-class quality in an open and global environment with cutting-edge technology. At KOJIMA PRODUCTIONS, each and every person is an explorer of entertainment.


Since its release in 2019, the studio’s first title, DEATH STRANDING, has received numerous awards, released on multiple platforms, and continues to be widely acclaimed worldwide with a film adaptation announced in 2022.

The studio has also announced that it is currently working on a sequel, DEATH STRANDING 2 (Working Title), as well as a new game title that is “completely new and no one has ever experienced or seen before.”

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by Kojima Productions

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug