Software Engineer
Nahc.io
Job Summary
Our client, a leader in body motion video games, is seeking a Software Engineer to design and develop high-performance systems for sensing, detection, and inference in interactive products. This role involves owning the technical direction of core platform layers for real-time multimodal systems, ensuring low latency and high reliability across diverse hardware configurations.
Must Have
- Architect and build performant, cross-platform software frameworks
- Design efficient runtime execution systems and hardware abstraction layers
- Develop intuitive developer APIs
- Integrate and optimize multimodal data streams (camera, microphone, haptics)
- Ensure frameworks run reliably across diverse hardware configurations
- 3+ years experience in frameworks, performance-critical apps, or cross-platform systems
- Proficiency in C++/C# and another systems language (Java, Rust, Go)
- Strong experience in real-time systems development and code optimization
- Experience with hardware abstraction and API development
Good to Have
- Background in computer vision
- Experience with embedded systems
- Knowledge of signal processing
- Experience with low-latency software
- Familiarity with CI/CD infrastructure for high-performance codebases
Job Description
Our client is a leading creator of body motion video games that run on their own in-house developed device.
They are seeking a Software Engineer to drive the design and development of high-performance systems that power sensing, detection, and inference in cutting-edge interactive products.
You’ll own the technical direction of core platform layers that sit at the heart of real-time multimodal systems:
What you will do:
- Architect and build performant, cross-platform software frameworks that support detection, sensing, haptics, and ML inference.
- Design efficient runtime execution systems and hardware abstraction layers that deliver low latency and high reliability.
- Develop intuitive developer APIs that enable others to build on top of foundational platform capabilities.
- Integrate and optimize camera, microphone, and haptics pipelines to support multimodal data streams.
- Work with real-time data and ensure frameworks run reliably across diverse hardware configurations.
What you will need:
- 3+ years of hands-on experience building frameworks, performance-critical applications, or cross-platform systems.
- Proficiency in C++/C# plus experience in at least one other systems language (e.g., Java, Rust, Go).
- A strong track record of real-time systems development and optimizing code for high performance.
- Experience with hardware abstraction and developing APIs consumed by other engineering teams.
Nice-to-haves:
- Background in computer vision, embedded systems, signal processing, low-latency software, or CI/CD infrastructure for high-performance codebases.