Technical Artist

4 Months ago • 3 Years + • Technical Art • $70,000 PA - $120,000 PA

Job Summary

Job Description

Studio Wildcard seeks a passionate Technical Artist to contribute to ARK Survival Ascended. Responsibilities include solving technical art problems, approving assets, optimizing game assets, creating documentation, pipeline improvements, and integrating gameplay assets (LODs, destruction meshes, custom metadata, NVIDIA GameWorks). The ideal candidate will have at least 3 years of game development experience as a technical artist with a shipped title, proficiency in mastering new tools and technologies, and the ability to collaborate within a global team. This role offers a hybrid remote/on-site option.
Must have:
  • 3+ years game dev experience as Technical Artist
  • Master new pipeline and tech tools
  • Solve technical art problems
  • Optimize gameplay assets
  • Shipped title
  • Teamwork in global environment
Good to have:
  • Rigging, Animation, Motion Capture
  • Unreal Engine experience
  • Shader/Tool Programming
Perks:
  • 100% employee premium coverage (medical, dental, vision)
  • Discounted dependent premiums
  • Parental leave
  • PTO, paid holidays, unlimited sick time
  • 401k option
  • FSA/HSA options

Job Details

Studio Wildcard - Redmond, WA or Remote

Open role:

Technical Artist


We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.

 

Responsibilities:

  • Solve technical art problems across disciplines
  • Approve assets and perform quality checks
  • Optimize gameplay and environment assets
  • Create documentation and provide pipeline improvements
  • Integrate Gameplay-related assets
    • LODs (Simplygon)
    • Destruction meshes
    • Custom gameplay metadata
    • NVIDIA GameWorks


Requirements:

  • Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
  • Capable of mastering new pipeline and tech tools
  • Ability to work within a multidisciplinary team that is scattered throughout the world


Pluses:

  • Experience with Rigging, Animation, or Motion Capture
  • Experience working in the Unreal Engine
  • Shader Programming GLSL, HLSL, CG
  • Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.  


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. 


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options

Similar Jobs

Tencent - Funcom - Senior Technical Artist

Tencent - Funcom

Shanghai, China (On-Site)
3 Days ago
Studio Wildcard - Senior VFX Artist - Remote or On Site

Studio Wildcard

Redmond, Washington, United States (Hybrid)
8 Months ago
Bethesda Game Studios - Senior Technical Artist

Bethesda Game Studios

Rockville, Maryland, United States (On-Site)
4 Weeks ago
Absurd Ventures - Senior Technical Artist (Materials)

Absurd Ventures

San Rafael, California, United States (On-Site)
1 Month ago
aesir - UE Engine Programmer

aesir

Munich, Bavaria, Germany (On-Site)
8 Months ago
Virtuos - Technical Art Lead / Director

Virtuos

Japan (On-Site)
2 Months ago
Lighthouse Games - VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
2 Months ago
The Mill - Technical Artist

The Mill

New York, New York, United States (On-Site)
10 Months ago
Ubisoft - 3D Rigger

Ubisoft

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Hololight - Senior VFX Artist

Hololight

Amsterdam, North Holland, Netherlands (Hybrid)
2 Months ago
CD PROJEKT RED - Expert Technical Artist - Graphics

CD PROJEKT RED

Boston, Massachusetts, United States (Remote)
1 Month ago
Light Speed Studios - Technical Artist

Light Speed Studios

California, United States (On-Site)
3 Months ago
Bloober Team - Technical Artist

Bloober Team

Kraków, Lesser Poland Voivodeship, Poland (Hybrid)
6 Months ago
singularity 6 - Art Application Drop Box

singularity 6

Los Angeles, California, United States (Hybrid)
1 Year ago
night dive studios - KEX Developer

night dive studios

United States (Remote)
1 Month ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Hybrid)
4 Months ago
Activision - Expert Software Engineer, Graphics

Activision

California, United States (Remote)
1 Month ago
CD PROJEKT RED - Expert Technical Artist - Graphics

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Week ago
notorius - UI Technical Artist

notorius

Irvine, California, United States (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Redmond, Washington, United States

Apple - Technical Product Lead - Manufacturing Systems & Infrastructure

Apple

Sunnyvale, California, United States (On-Site)
5 Days ago
Catface - Video Editor, Minecraft

Catface

Austin, Texas, United States (Remote)
1 Week ago
Anthology - Global Support Specialist

Anthology

United States (Remote)
1 Month ago
Second Dinner - Senior Platform Engineer I - SDK & Game Integration

Second Dinner

United States (Remote)
1 Month ago
bytedance - Senior Security Tech Lead Manager - Security Engineering

bytedance

San Jose, California, United States (On-Site)
1 Month ago
bytedance - Student Researcher (Foundation Models - Reasoning, Planning & Agent - Doubao (Seed)) - 2025 Start (PhD)

bytedance

San Jose, California, United States (On-Site)
7 Months ago
Bally's Interactive - Marketing Representative

Bally's Interactive

Black Hawk, Colorado, United States (On-Site)
3 Months ago
Google - Senior Technical Program Manager I, Infrastructure, Google Cloud

Google

Sunnyvale, California, United States (On-Site)
6 Months ago
Scout - Engineer, Suspension Design Release (bearings)

Scout

Novi, Michigan, United States (On-Site)
1 Month ago
Axon - Revenue Accountant, Commercial Controllership

Axon

Atlanta, Georgia, United States (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

PearlAbyss - Experienced Shader / Procedural Modeler

PearlAbyss

(On-Site)
3 Months ago
SciPlay - Art Director

SciPlay

Las Vegas, Nevada, United States (Hybrid)
1 Month ago
Gearbox Software - Visual Effects Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
11 Months ago
Scopely - Principal Animator - Unannounced Project

Scopely

Lisbon, Lisbon, Portugal (Hybrid)
3 Months ago
Doiq - Technical Artist

Doiq

United States (Remote)
5 Months ago
Meta4 Interactive - Technical Artist

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
2 Months ago
Gunzilla - Lead Environment Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
Lighthouse Games - Principal VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
2 Months ago
CD PROJEKT RED - Asset Artist (Geology Environment)

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Montreal, Quebec, Canada (Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Seattle, Washington, United States (Remote)

View All Jobs

Get notified when new jobs are added by Studio Wildcard

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug