Technical Lead Network Programmer - Beyond Good & Evil 2 - (M/F/NB)

12 Minutes ago • All levels • Game Engine

Job Summary

Job Description

Under the supervision of the Technical Director Programming, you will be responsible for the proper functioning, maintenance, and evolution of the network architecture of Beyond Good & Evil 2. You will ensure performance, in-game data replication, and provide close support to internal teams. You will also contribute to the technical supervision of the Network team. Key tasks include analyzing CPU and memory performance, optimizing network code, fixing platform-specific issues, and supporting cloud server deployment and monitoring.
Must have:
  • Analyze CPU and memory performance of our clients and servers
  • Perform in-depth analysis of server or client code to determine the necessary changes to support the player count defined for the game
  • Fix platform-specific issues (PS5, Xbox Series, Linux, PC)
  • Optimize network code to reduce bandwidth usage and minimize latency between clients
  • Provide support on tools to monitor our cloud servers
  • Provide support for cloud server deployment
  • Excellent command of C++
  • Solid knowledge of network APIs
  • Expertise in network replication within game engines
  • Strong understanding of network optimization and real-time performance
  • Proficiency in the network architecture of a game engine
  • Good understanding of other game engines
  • Ability to technically supervise a team

Job Details

COMPANY DESCRIPTION

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

JOB DESCRIPTION

Under the supervision of the Technical Director Programming, you will be responsible for the proper functioning, maintenance, and evolution of the network architecture of Beyond Good & Evil 2. You will ensure performance, in-game data replication, and provide close support to internal teams. You will also contribute to the technical supervision of the Network team.

What you will do

Missions:

  • Analyze CPU and memory performance of our clients and servers;
  • Perform in-depth analysis of server or client code to determine the necessary changes to support the player count defined for the game;
  • Fix platform-specific issues (PS5, Xbox Series, Linux, PC);
  • Optimize network code to reduce bandwidth usage and minimize latency between clients;
  • Provide support on tools to monitor our cloud servers;
  • Provide support for cloud server deployment.

Your future work environment

You will work under the supervision of the Technical Director Programming and alongside several other Technical Directors and domain experts.

You will also collaborate closely with the Gameplay Programming, Engine, and Online teams.

QUALIFICATIONS

What we’re looking for:

Key skills for this role

  • Excellent command of C++;
  • Solid knowledge of network APIs;
  • Expertise in network replication within game engines;
  • Strong understanding of network optimization and real-time performance;
  • Proficiency in the network architecture of a game engine;
  • Good understanding of other game engines;
  • Ability to technically supervise a team;
  • Strong autonomy and initiative, able to quickly take ownership of topics, propose solutions, and drive progress without constant oversight;
  • Excellent communication skills to interact and collaborate effectively with GPP, Engine, Online, and other teams;
  • Strong estimation and workload management abilities;
  • Long-term vision and commitment to continuous improvement of the architecture.

Recruitment process

Our hiring steps:

1. Application review: our team will carefully review your application.

2. Quick pre-screen (max. 30 min, phone): if your profile matches, you’ll have a short call to validate a few points.

3. Interview 1: Discovery (1h, video): a conversation with a member of the recruitment team to get to know you better and assess alignment with our expectations.

4. Interview 2: Technical (1h, video): a discussion with two team members, more technically oriented, to dive into concrete topics and speak the same language.

Additional information

  • Location: Montpellier
  • Start date: As soon as possible
  • Remote work: 2 days of remote work per week

ADDITIONAL INFORMATION

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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