Tools Programmer (Mid/Senior)

1 Month ago • 3-7 Years • Technical Art

Job Summary

Job Description

Rockstar Leeds seeks a Tools Programmer (Mid/Senior) to create and maintain software tools used across all game development disciplines. This includes asset pipelines, data processing systems, CI/CD automation, and UI editors. Responsibilities involve working within an established codebase, collaborating with artists, programmers, and designers, improving workflow, fixing bugs, and meeting deadlines. The ideal candidate will possess strong programming skills (C++ or C#), problem-solving abilities, and knowledge of 3D mathematics. Experience with tools development, UI frameworks (WPF, WinForms, Qt), and DCC packages (3ds Max) is a plus.
Must have:
  • C++ or C# programming
  • Problem-solving skills
  • 3D math knowledge
  • Teamwork and deadline adherence
  • Asset pipeline experience
Good to have:
  • UI development (WPF, WinForms, Qt)
  • 3ds Max SDK/MaxScript experience
  • Passion for tools development
  • Knowledge of Rockstar Games

Job Details

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar Leeds is on the lookout for a talented Tools Programmer of all levels who possess a passion for Tools development. 

This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in the heart of Leeds. 

WHAT WE DO

  • We create and maintain software tools that are used by all game development disciplines to support the creation of all Rockstar Games projects.
  • These software tools range from digital content exporters, a data processing asset pipeline to game, CI/CD automation systems and UI editors.

RESPONSIBILITIES

  • Work within the Tools team on a wide range of areas in an established codebase, such as our asset pipeline, automated systems or standalone user-interfaces.
  • Collaborate with artists, programmers and designers, collating requirements and developing solutions to the technical challenges faced when building hugely complex and ambitious video games.
  • Improve workflow and user experience.
  • Maintaining and fixing bugs in the toolchain.
  • Working within a schedule to deliver features and fixes effectively to deadlines.

QUALIFICATIONS

  • A degree in Computer Science, related field or equivalent work experience.

SKILLS

  • Programming skills (e.g. C++ or C#).
  • Problem solving skills.
  • Knowledge of 3D mathematics (e.g. linear algebra, trigonometry and matrices).
  • Ability to work within a team.
  • Ability to work within a schedule and deliver effectively to deadlines.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience developing software tools; command-line and user interfaces to process or display data.
  • Experience developing User Interfaces with WPF, WinForms, Qt or similar.
  • Experience with the 3ds Max SDK and MaxScript, or similar in other DCC packages.
  • Passion for creating tools and working closely with your user base.
  • Knowledge of Rockstars’ game titles and passion for playing videogames.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. 

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

#LI-GJ1

Similar Jobs

Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Ubisoft - Senior VFX Artist - Cinematics - (M/F/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
5 Months ago
Tencent - 3D Artist

Tencent

(On-Site)
3 Months ago
Hyperhug - Senior 3D Artist

Hyperhug

(Remote)
2 Months ago
Ubisoft - Senior Graphic Technical Art Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
cold symmetry  - Technical Artist

cold symmetry

(Remote)
1 Month ago
Scopely - Principal Animator - Unannounced Project

Scopely

England, United Kingdom (Hybrid)
3 Months ago
Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Keywords Studios - Senior/Lead VFX Artist - 2025 Opportunities (UKI)

Keywords Studios

Brighton And Hove, England, United Kingdom (Remote)
2 Months ago
Framestore - FREELANCE: VFX PRODUCERS - NEW YORK

Framestore

New York, New York, United States (On-Site)
1 Year ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

FunPlus - Character Artist

FunPlus

Lisbon, Lisbon, Portugal (Hybrid)
1 Month ago
Smilegate - Character Modeling for Crossfire2

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Hyperhug - Senior 3D Artist

Hyperhug

(Remote)
2 Months ago
Tencent - 3D Artist

Tencent

Osaka, Osaka, Japan (On-Site)
4 Months ago
Cloud Imperium Games - Character Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Days ago
Haptic - Senior 3D Creative Designer

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago
Speedway games - Junior Vehicle Artist

Speedway games

Ukraine (Remote)
2 Weeks ago
Smilegate - Character Modeling for CROSSFIRE

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Activision - Expert Head Artist

Activision

Toronto, Ontario, Canada (On-Site)
3 Days ago

Get notifed when new similar jobs are uploaded

Jobs in Leeds, England, United Kingdom

Thales - Managing Consultant - SOC Services

Thales

United Kingdom (Remote)
1 Week ago
Rebellion - Environment Artist

Rebellion

Oxford, England, United Kingdom (On-Site)
1 Month ago
London stock Exchange - Manager, Group Corporate Development

London stock Exchange

London, England, United Kingdom (On-Site)
2 Weeks ago
1920 - Bristol Based CG Generalist

1920

Bristol, England, United Kingdom (Hybrid)
6 Months ago
d3t - Compliance Analyst

d3t

Gateshead, England, United Kingdom (Hybrid)
2 Months ago
Tesla - Parts Advisor

Tesla

Bristol, England, United Kingdom (On-Site)
3 Months ago
Playground Games - Lighting Artist - Contract

Playground Games

England, United Kingdom (Hybrid)
2 Months ago
Philips - Channel Sales Manager, Healthcare Informatics UK&I

Philips

United Kingdom (Remote)
2 Weeks ago
Playtech - Software Engineer

Playtech

Manchester, England, United Kingdom (On-Site)
1 Month ago
Cubic corporation - Reconciliation Administrator

Cubic corporation

London, England, United Kingdom (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Rockstar Games - Technical Artist: Shotgrid Development Support

Rockstar Games

Oakville, Ontario, Canada (On-Site)
2 Months ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Gunzilla - Lead Environment Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
Activision - Senior Technical Artist

Activision

(Hybrid)
2 Months ago
Ubisoft - Senior VFX Artist - Cinématiques - (H/F/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
5 Months ago
Kabam - Senior VFX Artist

Kabam

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Riot Games - Senior Principal Technical Artist

Riot Games

Dublin, County Dublin, Ireland (On-Site)
6 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
PlayStation Global - Environment Artist

PlayStation Global

Los Angeles, California, United States (On-Site)
2 Months ago
Niantic - Technical Artist, Pokémon GO

Niantic

San Francisco, California, United States (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Carlsbad, California, United States (On-Site)

Leeds, England, United Kingdom (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

New York, United States (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

New York, United States (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Andover, Massachusetts, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug